From b16abc8166c29585cb76cc55c3bdd76e5833cb4f Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Thu, 5 Jan 2017 19:07:37 +0000 Subject: Massive tab and trailing space cleanup --- .../Avatar/Appearance/AppearanceInfoModule.cs | 42 +++++++++++----------- 1 file changed, 21 insertions(+), 21 deletions(-) (limited to 'OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs') diff --git a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs index 2f9bb1e..60ae0cb 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs @@ -54,43 +54,43 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance private List m_scenes = new List(); // private IAvatarFactoryModule m_avatarFactory; - - public string Name { get { return "Appearance Information Module"; } } - + + public string Name { get { return "Appearance Information Module"; } } + public Type ReplaceableInterface { get { return null; } } - + public void Initialise(IConfigSource source) { // m_log.DebugFormat("[APPEARANCE INFO MODULE]: INITIALIZED MODULE"); } - + public void PostInitialise() { // m_log.DebugFormat("[APPEARANCE INFO MODULE]: POST INITIALIZED MODULE"); } - + public void Close() { // m_log.DebugFormat("[APPEARANCE INFO MODULE]: CLOSED MODULE"); } - + public void AddRegion(Scene scene) { -// m_log.DebugFormat("[APPEARANCE INFO MODULE]: REGION {0} ADDED", scene.RegionInfo.RegionName); +// m_log.DebugFormat("[APPEARANCE INFO MODULE]: REGION {0} ADDED", scene.RegionInfo.RegionName); } - + public void RemoveRegion(Scene scene) { // m_log.DebugFormat("[APPEARANCE INFO MODULE]: REGION {0} REMOVED", scene.RegionInfo.RegionName); - + lock (m_scenes) m_scenes.Remove(scene); - } - + } + public void RegionLoaded(Scene scene) { // m_log.DebugFormat("[APPEARANCE INFO MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName); - + lock (m_scenes) m_scenes.Add(scene); @@ -99,7 +99,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance "show appearance [ ]", "Synonym for 'appearance show'", HandleShowAppearanceCommand); - + scene.AddCommand( "Users", this, "appearance show", "appearance show [ ]", @@ -222,7 +222,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance } lock (m_scenes) - { + { foreach (Scene scene in m_scenes) { if (targetNameSupplied) @@ -344,7 +344,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance if (targetNameSupplied) { - lock (m_scenes) + lock (m_scenes) { foreach (Scene scene in m_scenes) { @@ -360,12 +360,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance cdt.AddColumn("Name", ConsoleDisplayUtil.UserNameSize); cdt.AddColumn("Wearables", 2); - lock (m_scenes) + lock (m_scenes) { foreach (Scene scene in m_scenes) { scene.ForEachRootScenePresence( - sp => + sp => { int count = 0; @@ -428,7 +428,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance uuidGatherer.AddForInspection(wi.AssetID); uuidGatherer.GatherAll(); - string[] assetStrings + string[] assetStrings = Array.ConvertAll(uuidGatherer.GatheredUuids.Keys.ToArray(), u => u.ToString()); bool[] existChecks = scene.AssetService.AssetsExist(assetStrings); @@ -438,10 +438,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance cdt.AddColumn("Type", 10); cdt.AddColumn("UUID", ConsoleDisplayUtil.UuidSize); cdt.AddColumn("Found", 5); - + for (int k = 0; k < existChecks.Length; k++) cdt.AddRow( - (AssetType)uuidGatherer.GatheredUuids[new UUID(assetStrings[k])], + (AssetType)uuidGatherer.GatheredUuids[new UUID(assetStrings[k])], assetStrings[k], existChecks[k] ? "yes" : "no"); sb.Append(cdt.ToString()); -- cgit v1.1