From f3b8aaa9e949e9eebd35dd61dfec49649d7f0c17 Mon Sep 17 00:00:00 2001
From: onefang
Date: Sat, 1 Jun 2019 01:58:47 +1000
Subject: A little tweaking of log levels.

---
 OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

(limited to 'OpenSim/Region/Framework')

diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
index 6304778..6046e73 100644
--- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
@@ -88,7 +88,7 @@ namespace OpenSim.Region.Framework.Scenes
 
             if (neighbour != null)
             {
-                m_log.DebugFormat("{0} Region {1} successfully informed neighbour {2} at {3}-{4} that it is up",
+                m_log.InfoFormat("{0} Region {1} successfully informed neighbour {2} at {3}-{4} that it is up",
                     LogHeader, m_scene.Name, neighbour.RegionName, Util.WorldToRegionLoc(x), Util.WorldToRegionLoc(y));
 
                 m_scene.EventManager.TriggerOnRegionUp(neighbour);
@@ -131,7 +131,7 @@ namespace OpenSim.Region.Framework.Scenes
                 }
             }
 
-            m_log.DebugFormat(
+            m_log.InfoFormat(
                 "{0} Informing {1} neighbours that region {2} is up",
                 LogHeader, onlineNeighbours.Count, m_scene.Name);
 
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