From e182cc198d3b0151b2a891f6470e664f77e42d79 Mon Sep 17 00:00:00 2001 From: nebadon Date: Sat, 5 Nov 2011 02:56:52 -0700 Subject: Fix avatar height, removes the hip offset hack Author: Mana Janus --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 3 --- 1 file changed, 3 deletions(-) (limited to 'OpenSim/Region/Framework') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 0ff93f6..e961bdd 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -2445,9 +2445,6 @@ namespace OpenSim.Region.Framework.Scenes // server. if (remoteClient.IsActive) { - Vector3 pos = m_pos; - pos.Z += Appearance.HipOffset; - //m_log.DebugFormat("[SCENE PRESENCE]: " + Name + " sending TerseUpdate to " + remoteClient.Name + " : Pos={0} Rot={1} Vel={2}", m_pos, Rotation, m_velocity); remoteClient.SendEntityUpdate( -- cgit v1.1