From 8fb3e71b14e28bf8a4ddb72e3d1b529128f090ce Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 15 Sep 2011 18:36:22 +0100 Subject: Shuffle order of code in invnetory connector GetFolderContent() calls to avoid a possible race condition --- OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 59ac30d..6085f1e 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs @@ -875,7 +875,7 @@ namespace OpenSim.Region.Framework.Scenes // m_log.DebugFormat( // "[PRIM INVENTORY]: Not sending inventory data for part {0} {1} {2} for {3} since no items", // m_part.Name, m_part.LocalId, m_part.UUID, client.Name); - + client.SendTaskInventory(m_part.UUID, 0, new byte[0]); return; } -- cgit v1.1