From 8c911ddaf051724af8684bf18559e8e33e0fcfb1 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 20 Mar 2012 01:39:19 +0000 Subject: Remove some pointless catching/throwing in the scene loop. --- OpenSim/Region/Framework/Scenes/Scene.cs | 7 ------- 1 file changed, 7 deletions(-) (limited to 'OpenSim/Region/Framework') diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 0706905..18a7ce8 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -1184,9 +1184,6 @@ namespace OpenSim.Region.Framework.Scenes m_lastUpdate = Util.EnvironmentTickCount(); m_firstHeartbeat = false; } - catch (ThreadAbortException) - { - } finally { Monitor.Pulse(m_heartbeatLock); @@ -1357,10 +1354,6 @@ namespace OpenSim.Region.Framework.Scenes } } } - catch (NotImplementedException) - { - throw; - } catch (Exception e) { m_log.ErrorFormat( -- cgit v1.1