From cc8e693fb9c00b24ccdde586324bbcc30ac218e6 Mon Sep 17 00:00:00 2001 From: Melanie Date: Sat, 5 Nov 2011 20:39:43 +0000 Subject: Remove unused and broken OffsetRotation from ScenePresence --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 33 +++--------------------- 1 file changed, 4 insertions(+), 29 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 86e557e..19e6a20 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -199,7 +199,6 @@ namespace OpenSim.Region.Framework.Scenes //PauPaw:Proper PID Controler for autopilot************ public bool MovingToTarget { get; private set; } public Vector3 MoveToPositionTarget { get; private set; } - private Quaternion m_offsetRotation = new Quaternion(0.0f, 0.0f, 0.0f, 1.0f); /// /// Controls whether an avatar automatically moving to a target will land when it gets there (if flying). @@ -612,39 +611,15 @@ namespace OpenSim.Region.Framework.Scenes } } - public Quaternion OffsetRotation - { - get { return m_offsetRotation; } - set { m_offsetRotation = value; } - } private Quaternion m_bodyRot = Quaternion.Identity; public Quaternion Rotation { - get { - if (m_parentID != 0) - { - if (m_offsetRotation != null) - { - return m_offsetRotation; - } - else - { - return new Quaternion(0.0f, 0.0f, 0.0f, 1.0f); - } - - } - else - { - return m_bodyRot; - } - } - set { + get { return m_bodyRot; } + set + { m_bodyRot = value; - if (m_parentID != 0) - { - m_offsetRotation = new Quaternion(0.0f, 0.0f, 0.0f, 1.0f); - } +// m_log.DebugFormat("[SCENE PRESENCE]: Body rot for {0} set to {1}", Name, m_bodyRot); } } -- cgit v1.1