From bdc62144ae19749751bd437c5bde12e2f453dfa5 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Tue, 5 Jun 2012 05:53:44 +0100 Subject: fix the real cause of double velocity --- OpenSim/Region/Framework/Scenes/SceneGraph.cs | 1 - 1 file changed, 1 deletion(-) (limited to 'OpenSim/Region/Framework/Scenes') diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 0d178c3..b7466be 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs @@ -352,7 +352,6 @@ namespace OpenSim.Region.Framework.Scenes if (pa != null && pa.IsPhysical && vel != Vector3.Zero) { sceneObject.RootPart.ApplyImpulse((vel * sceneObject.GetMass()), false); - sceneObject.Velocity = vel; } return true; -- cgit v1.1