From 29a740ec8c78bfc3c1ab5b41b302ae2205c6e9aa Mon Sep 17 00:00:00 2001 From: unknown Date: Mon, 7 Dec 2009 18:03:53 +0100 Subject: Initial windlight codebase commit --- OpenSim/Region/Framework/Scenes/Scene.cs | 2 ++ OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs | 7 ++++++- 2 files changed, 8 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Scenes') diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index f5a1e74..f70af27 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -539,6 +539,8 @@ namespace OpenSim.Region.Framework.Scenes // Load region settings m_regInfo.RegionSettings = m_storageManager.DataStore.LoadRegionSettings(m_regInfo.RegionID); + m_regInfo.WindlightSettings = m_storageManager.DataStore.LoadRegionWindlightSettings(m_regInfo.RegionID); + if (m_storageManager.EstateDataStore != null) { m_regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(m_regInfo.RegionID); diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs index 8a27b7b..e8cda60 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs @@ -101,7 +101,12 @@ namespace OpenSim.Region.Framework.Scenes.Tests { throw new NotImplementedException(); } - + public RegionMeta7WindlightData LoadRegionWindlightSettings(UUID regionUUID) + { + //This connector doesn't support the windlight module yet + //Return default LL windlight settings + return new RegionMeta7WindlightData(); + } public RegionSettings LoadRegionSettings(UUID regionUUID) { return null; -- cgit v1.1 From e3f229225c5a1506090bfcffcce6d423a566f1fe Mon Sep 17 00:00:00 2001 From: unknown Date: Wed, 9 Dec 2009 01:34:26 +0100 Subject: Enable scripting interface for windlight --- OpenSim/Region/Framework/Scenes/EventManager.cs | 12 ++++++++++++ OpenSim/Region/Framework/Scenes/Scene.cs | 7 +++++++ OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs | 4 ++++ 3 files changed, 23 insertions(+) (limited to 'OpenSim/Region/Framework/Scenes') diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 753344d..a86e263 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs @@ -193,7 +193,9 @@ namespace OpenSim.Region.Framework.Scenes public event OnMakeChildAgentDelegate OnMakeChildAgent; public delegate void OnMakeRootAgentDelegate(ScenePresence presence); + public delegate void OnSaveNewWindlightProfileDelegate(); public event OnMakeRootAgentDelegate OnMakeRootAgent; + public event OnSaveNewWindlightProfileDelegate OnSaveNewWindlightProfile; public delegate void NewInventoryItemUploadComplete(UUID avatarID, UUID assetID, string name, int userlevel); @@ -411,6 +413,7 @@ namespace OpenSim.Region.Framework.Scenes private IncomingInstantMessage handlerUnhandledInstantMessage = null; //OnUnhandledInstantMessage; private ClientClosed handlerClientClosed = null; //OnClientClosed; private OnMakeChildAgentDelegate handlerMakeChildAgent = null; //OnMakeChildAgent; + private OnSaveNewWindlightProfileDelegate handlerSaveNewWindlightProfile = null; //OnSaveNewWindlightProfile; private OnMakeRootAgentDelegate handlerMakeRootAgent = null; //OnMakeRootAgent; private OnTerrainTickDelegate handlerTerrainTick = null; // OnTerainTick; private RegisterCapsEvent handlerRegisterCaps = null; // OnRegisterCaps; @@ -772,6 +775,15 @@ namespace OpenSim.Region.Framework.Scenes } } + public void TriggerOnSaveNewWindlightProfile() + { + handlerSaveNewWindlightProfile = OnSaveNewWindlightProfile; + if (handlerSaveNewWindlightProfile != null) + { + handlerSaveNewWindlightProfile(); + } + } + public void TriggerOnMakeRootAgent(ScenePresence presence) { handlerMakeRootAgent = OnMakeRootAgent; diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 8d91d65..475d775 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -1505,6 +1505,13 @@ namespace OpenSim.Region.Framework.Scenes m_storageManager.DataStore.StoreTerrain(Heightmap.GetDoubles(), RegionInfo.RegionID); } + public void StoreWindlightProfile(RegionMeta7WindlightData wl) + { + m_regInfo.WindlightSettings = wl; + m_storageManager.DataStore.StoreRegionWindlightSettings(wl); + m_eventManager.TriggerOnSaveNewWindlightProfile(); + } + /// /// Loads the World heightmap /// diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs index e8cda60..5abbb82 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs @@ -107,6 +107,10 @@ namespace OpenSim.Region.Framework.Scenes.Tests //Return default LL windlight settings return new RegionMeta7WindlightData(); } + public void StoreRegionWindlightSettings(RegionMeta7WindlightData wl) + { + //This connector doesn't support the windlight module yet + } public RegionSettings LoadRegionSettings(UUID regionUUID) { return null; -- cgit v1.1 From 2a6dbd068ef48c7605f44153dcfea6b215749bed Mon Sep 17 00:00:00 2001 From: CasperW Date: Wed, 9 Dec 2009 03:58:56 +0100 Subject: Last bits and bobs to clean up the Meta7WindlightModule --- OpenSim/Region/Framework/Scenes/Scene.cs | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Scenes') diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 475d775..1b275b0 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -1504,7 +1504,7 @@ namespace OpenSim.Region.Framework.Scenes { m_storageManager.DataStore.StoreTerrain(Heightmap.GetDoubles(), RegionInfo.RegionID); } - + public void StoreWindlightProfile(RegionMeta7WindlightData wl) { m_regInfo.WindlightSettings = wl; @@ -1512,6 +1512,12 @@ namespace OpenSim.Region.Framework.Scenes m_eventManager.TriggerOnSaveNewWindlightProfile(); } + public void LoadWindlightProfile() + { + m_regInfo.WindlightSettings = m_storageManager.DataStore.LoadRegionWindlightSettings(RegionInfo.RegionID); + m_eventManager.TriggerOnSaveNewWindlightProfile(); + } + /// /// Loads the World heightmap /// -- cgit v1.1