From 29a740ec8c78bfc3c1ab5b41b302ae2205c6e9aa Mon Sep 17 00:00:00 2001
From: unknown
Date: Mon, 7 Dec 2009 18:03:53 +0100
Subject: Initial windlight codebase commit
---
OpenSim/Region/Framework/Scenes/Scene.cs | 2 ++
OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs | 7 ++++++-
2 files changed, 8 insertions(+), 1 deletion(-)
(limited to 'OpenSim/Region/Framework/Scenes')
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index f5a1e74..f70af27 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -539,6 +539,8 @@ namespace OpenSim.Region.Framework.Scenes
// Load region settings
m_regInfo.RegionSettings = m_storageManager.DataStore.LoadRegionSettings(m_regInfo.RegionID);
+ m_regInfo.WindlightSettings = m_storageManager.DataStore.LoadRegionWindlightSettings(m_regInfo.RegionID);
+
if (m_storageManager.EstateDataStore != null)
{
m_regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(m_regInfo.RegionID);
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs
index 8a27b7b..e8cda60 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs
@@ -101,7 +101,12 @@ namespace OpenSim.Region.Framework.Scenes.Tests
{
throw new NotImplementedException();
}
-
+ public RegionMeta7WindlightData LoadRegionWindlightSettings(UUID regionUUID)
+ {
+ //This connector doesn't support the windlight module yet
+ //Return default LL windlight settings
+ return new RegionMeta7WindlightData();
+ }
public RegionSettings LoadRegionSettings(UUID regionUUID)
{
return null;
--
cgit v1.1
From e3f229225c5a1506090bfcffcce6d423a566f1fe Mon Sep 17 00:00:00 2001
From: unknown
Date: Wed, 9 Dec 2009 01:34:26 +0100
Subject: Enable scripting interface for windlight
---
OpenSim/Region/Framework/Scenes/EventManager.cs | 12 ++++++++++++
OpenSim/Region/Framework/Scenes/Scene.cs | 7 +++++++
OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs | 4 ++++
3 files changed, 23 insertions(+)
(limited to 'OpenSim/Region/Framework/Scenes')
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index 753344d..a86e263 100644
--- a/OpenSim/Region/Framework/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -193,7 +193,9 @@ namespace OpenSim.Region.Framework.Scenes
public event OnMakeChildAgentDelegate OnMakeChildAgent;
public delegate void OnMakeRootAgentDelegate(ScenePresence presence);
+ public delegate void OnSaveNewWindlightProfileDelegate();
public event OnMakeRootAgentDelegate OnMakeRootAgent;
+ public event OnSaveNewWindlightProfileDelegate OnSaveNewWindlightProfile;
public delegate void NewInventoryItemUploadComplete(UUID avatarID, UUID assetID, string name, int userlevel);
@@ -411,6 +413,7 @@ namespace OpenSim.Region.Framework.Scenes
private IncomingInstantMessage handlerUnhandledInstantMessage = null; //OnUnhandledInstantMessage;
private ClientClosed handlerClientClosed = null; //OnClientClosed;
private OnMakeChildAgentDelegate handlerMakeChildAgent = null; //OnMakeChildAgent;
+ private OnSaveNewWindlightProfileDelegate handlerSaveNewWindlightProfile = null; //OnSaveNewWindlightProfile;
private OnMakeRootAgentDelegate handlerMakeRootAgent = null; //OnMakeRootAgent;
private OnTerrainTickDelegate handlerTerrainTick = null; // OnTerainTick;
private RegisterCapsEvent handlerRegisterCaps = null; // OnRegisterCaps;
@@ -772,6 +775,15 @@ namespace OpenSim.Region.Framework.Scenes
}
}
+ public void TriggerOnSaveNewWindlightProfile()
+ {
+ handlerSaveNewWindlightProfile = OnSaveNewWindlightProfile;
+ if (handlerSaveNewWindlightProfile != null)
+ {
+ handlerSaveNewWindlightProfile();
+ }
+ }
+
public void TriggerOnMakeRootAgent(ScenePresence presence)
{
handlerMakeRootAgent = OnMakeRootAgent;
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 8d91d65..475d775 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1505,6 +1505,13 @@ namespace OpenSim.Region.Framework.Scenes
m_storageManager.DataStore.StoreTerrain(Heightmap.GetDoubles(), RegionInfo.RegionID);
}
+ public void StoreWindlightProfile(RegionMeta7WindlightData wl)
+ {
+ m_regInfo.WindlightSettings = wl;
+ m_storageManager.DataStore.StoreRegionWindlightSettings(wl);
+ m_eventManager.TriggerOnSaveNewWindlightProfile();
+ }
+
///
/// Loads the World heightmap
///
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs
index e8cda60..5abbb82 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs
@@ -107,6 +107,10 @@ namespace OpenSim.Region.Framework.Scenes.Tests
//Return default LL windlight settings
return new RegionMeta7WindlightData();
}
+ public void StoreRegionWindlightSettings(RegionMeta7WindlightData wl)
+ {
+ //This connector doesn't support the windlight module yet
+ }
public RegionSettings LoadRegionSettings(UUID regionUUID)
{
return null;
--
cgit v1.1
From 2a6dbd068ef48c7605f44153dcfea6b215749bed Mon Sep 17 00:00:00 2001
From: CasperW
Date: Wed, 9 Dec 2009 03:58:56 +0100
Subject: Last bits and bobs to clean up the Meta7WindlightModule
---
OpenSim/Region/Framework/Scenes/Scene.cs | 8 +++++++-
1 file changed, 7 insertions(+), 1 deletion(-)
(limited to 'OpenSim/Region/Framework/Scenes')
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 475d775..1b275b0 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1504,7 +1504,7 @@ namespace OpenSim.Region.Framework.Scenes
{
m_storageManager.DataStore.StoreTerrain(Heightmap.GetDoubles(), RegionInfo.RegionID);
}
-
+
public void StoreWindlightProfile(RegionMeta7WindlightData wl)
{
m_regInfo.WindlightSettings = wl;
@@ -1512,6 +1512,12 @@ namespace OpenSim.Region.Framework.Scenes
m_eventManager.TriggerOnSaveNewWindlightProfile();
}
+ public void LoadWindlightProfile()
+ {
+ m_regInfo.WindlightSettings = m_storageManager.DataStore.LoadRegionWindlightSettings(RegionInfo.RegionID);
+ m_eventManager.TriggerOnSaveNewWindlightProfile();
+ }
+
///
/// Loads the World heightmap
///
--
cgit v1.1