From 182977a872f837a29f936964d8df55942187261a Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Tue, 19 Mar 2019 06:38:43 +0000 Subject: do not send parceloverlay on crossings (may be bad, or not) --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index e663055..a67d701 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -2244,11 +2244,12 @@ namespace OpenSim.Region.Framework.Scenes // start sending terrain patchs if (!gotCrossUpdate) Scene.SendLayerData(ControllingClient); + + // send initial land overlay and parcel + ILandChannel landch = m_scene.LandChannel; + if (landch != null) + landch.sendClientInitialLandInfo(client, !gotCrossUpdate); } - // send initial land overlay and parcel - ILandChannel landch = m_scene.LandChannel; - if (landch != null) - landch.sendClientInitialLandInfo(client); if (!IsChildAgent) { -- cgit v1.1