From 3643be1c974971fcfab8a1dff2e4a7acb9ec07e1 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Tue, 14 Dec 2010 23:46:02 +0000
Subject: Rename SceneObjectUserTests to SceneObjectDeRezTests to better
 reflect its contents

---
 .../Scenes/Tests/SceneObjectDeRezTests.cs          | 129 +++++++++++++++++++++
 .../Framework/Scenes/Tests/SceneObjectUserTests.cs | 129 ---------------------
 2 files changed, 129 insertions(+), 129 deletions(-)
 create mode 100644 OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs
 delete mode 100644 OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserTests.cs

(limited to 'OpenSim/Region/Framework/Scenes/Tests')

diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs
new file mode 100644
index 0000000..b3b99f4
--- /dev/null
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs
@@ -0,0 +1,129 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *     * Redistributions of source code must retain the above copyright
+ *       notice, this list of conditions and the following disclaimer.
+ *     * Redistributions in binary form must reproduce the above copyright
+ *       notice, this list of conditions and the following disclaimer in the
+ *       documentation and/or other materials provided with the distribution.
+ *     * Neither the name of the OpenSimulator Project nor the
+ *       names of its contributors may be used to endorse or promote products
+ *       derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.Reflection;
+using Nini.Config;
+using NUnit.Framework;
+using NUnit.Framework.SyntaxHelpers;
+using OpenMetaverse;
+using OpenSim.Framework;
+using OpenSim.Framework.Communications;
+using OpenSim.Region.CoreModules.World.Permissions;
+using OpenSim.Region.Framework.Scenes;
+using OpenSim.Tests.Common;
+using OpenSim.Tests.Common.Mock;
+using OpenSim.Tests.Common.Setup;
+
+namespace OpenSim.Region.Framework.Scenes.Tests
+{
+    /// <summary>
+    /// Tests manipulation of scene objects by users.
+    /// </summary>
+    /// 
+    /// This is at a level above the SceneObjectBasicTests, which act on the scene directly.
+    /// FIXME: These tests are very incomplete - they only test for a few conditions.
+    [TestFixture]
+    public class SceneObjectUserTests
+    {
+        /// <summary>
+        /// Test deleting an object from a scene.
+        /// </summary>
+        [Test]
+        public void TestDeRezSceneObject()
+        {
+            TestHelper.InMethod();
+//            log4net.Config.XmlConfigurator.Configure();
+                        
+            UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001");
+            
+            TestScene scene = SceneSetupHelpers.SetupScene();
+            IConfigSource configSource = new IniConfigSource();
+            IConfig config = configSource.AddConfig("Startup");
+            config.Set("serverside_object_permissions", true);
+            SceneSetupHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() });
+            TestClient client = SceneSetupHelpers.AddRootAgent(scene, userId);
+            
+            // Turn off the timer on the async sog deleter - we'll crank it by hand for this test.
+            AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter;
+            sogd.Enabled = false;            
+            
+            SceneObjectPart part
+                = new SceneObjectPart(userId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero);
+            part.Name = "obj1";
+            scene.AddNewSceneObject(new SceneObjectGroup(part), false);
+            List<uint> localIds = new List<uint>();
+            localIds.Add(part.LocalId);
+
+            scene.DeRezObjects(client, localIds, UUID.Zero, DeRezAction.Delete, UUID.Zero);
+            sogd.InventoryDeQueueAndDelete();
+            
+            SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
+            Assert.That(retrievedPart, Is.Null);
+        }
+        
+        /// <summary>
+        /// Test deleting an object from a scene where the deleter is not the owner
+        /// </summary>
+        /// 
+        /// This test assumes that the deleter is not a god.       
+        [Test]
+        public void TestDeRezSceneObjectNotOwner()
+        {
+            TestHelper.InMethod();
+//            log4net.Config.XmlConfigurator.Configure();
+                        
+            UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001");
+            UUID objectOwnerId = UUID.Parse("20000000-0000-0000-0000-000000000001");
+            
+            TestScene scene = SceneSetupHelpers.SetupScene();
+            IConfigSource configSource = new IniConfigSource();
+            IConfig config = configSource.AddConfig("Startup");
+            config.Set("serverside_object_permissions", true);
+            SceneSetupHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() });            
+            TestClient client = SceneSetupHelpers.AddRootAgent(scene, userId);
+            
+            // Turn off the timer on the async sog deleter - we'll crank it by hand for this test.
+            AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter;
+            sogd.Enabled = false;            
+            
+            SceneObjectPart part
+                = new SceneObjectPart(objectOwnerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero);
+            part.Name = "obj1";
+            scene.AddNewSceneObject(new SceneObjectGroup(part), false);
+            List<uint> localIds = new List<uint>();
+            localIds.Add(part.LocalId);            
+
+            scene.DeRezObjects(client, localIds, UUID.Zero, DeRezAction.Delete, UUID.Zero);
+            sogd.InventoryDeQueueAndDelete();
+            
+            SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
+            Assert.That(retrievedPart.UUID, Is.EqualTo(part.UUID));
+        }        
+    }
+}
\ No newline at end of file
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserTests.cs
deleted file mode 100644
index b3b99f4..0000000
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserTests.cs
+++ /dev/null
@@ -1,129 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *     * Redistributions of source code must retain the above copyright
- *       notice, this list of conditions and the following disclaimer.
- *     * Redistributions in binary form must reproduce the above copyright
- *       notice, this list of conditions and the following disclaimer in the
- *       documentation and/or other materials provided with the distribution.
- *     * Neither the name of the OpenSimulator Project nor the
- *       names of its contributors may be used to endorse or promote products
- *       derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Collections.Generic;
-using System.Reflection;
-using Nini.Config;
-using NUnit.Framework;
-using NUnit.Framework.SyntaxHelpers;
-using OpenMetaverse;
-using OpenSim.Framework;
-using OpenSim.Framework.Communications;
-using OpenSim.Region.CoreModules.World.Permissions;
-using OpenSim.Region.Framework.Scenes;
-using OpenSim.Tests.Common;
-using OpenSim.Tests.Common.Mock;
-using OpenSim.Tests.Common.Setup;
-
-namespace OpenSim.Region.Framework.Scenes.Tests
-{
-    /// <summary>
-    /// Tests manipulation of scene objects by users.
-    /// </summary>
-    /// 
-    /// This is at a level above the SceneObjectBasicTests, which act on the scene directly.
-    /// FIXME: These tests are very incomplete - they only test for a few conditions.
-    [TestFixture]
-    public class SceneObjectUserTests
-    {
-        /// <summary>
-        /// Test deleting an object from a scene.
-        /// </summary>
-        [Test]
-        public void TestDeRezSceneObject()
-        {
-            TestHelper.InMethod();
-//            log4net.Config.XmlConfigurator.Configure();
-                        
-            UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001");
-            
-            TestScene scene = SceneSetupHelpers.SetupScene();
-            IConfigSource configSource = new IniConfigSource();
-            IConfig config = configSource.AddConfig("Startup");
-            config.Set("serverside_object_permissions", true);
-            SceneSetupHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() });
-            TestClient client = SceneSetupHelpers.AddRootAgent(scene, userId);
-            
-            // Turn off the timer on the async sog deleter - we'll crank it by hand for this test.
-            AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter;
-            sogd.Enabled = false;            
-            
-            SceneObjectPart part
-                = new SceneObjectPart(userId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero);
-            part.Name = "obj1";
-            scene.AddNewSceneObject(new SceneObjectGroup(part), false);
-            List<uint> localIds = new List<uint>();
-            localIds.Add(part.LocalId);
-
-            scene.DeRezObjects(client, localIds, UUID.Zero, DeRezAction.Delete, UUID.Zero);
-            sogd.InventoryDeQueueAndDelete();
-            
-            SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
-            Assert.That(retrievedPart, Is.Null);
-        }
-        
-        /// <summary>
-        /// Test deleting an object from a scene where the deleter is not the owner
-        /// </summary>
-        /// 
-        /// This test assumes that the deleter is not a god.       
-        [Test]
-        public void TestDeRezSceneObjectNotOwner()
-        {
-            TestHelper.InMethod();
-//            log4net.Config.XmlConfigurator.Configure();
-                        
-            UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001");
-            UUID objectOwnerId = UUID.Parse("20000000-0000-0000-0000-000000000001");
-            
-            TestScene scene = SceneSetupHelpers.SetupScene();
-            IConfigSource configSource = new IniConfigSource();
-            IConfig config = configSource.AddConfig("Startup");
-            config.Set("serverside_object_permissions", true);
-            SceneSetupHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() });            
-            TestClient client = SceneSetupHelpers.AddRootAgent(scene, userId);
-            
-            // Turn off the timer on the async sog deleter - we'll crank it by hand for this test.
-            AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter;
-            sogd.Enabled = false;            
-            
-            SceneObjectPart part
-                = new SceneObjectPart(objectOwnerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero);
-            part.Name = "obj1";
-            scene.AddNewSceneObject(new SceneObjectGroup(part), false);
-            List<uint> localIds = new List<uint>();
-            localIds.Add(part.LocalId);            
-
-            scene.DeRezObjects(client, localIds, UUID.Zero, DeRezAction.Delete, UUID.Zero);
-            sogd.InventoryDeQueueAndDelete();
-            
-            SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
-            Assert.That(retrievedPart.UUID, Is.EqualTo(part.UUID));
-        }        
-    }
-}
\ No newline at end of file
-- 
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