From 289c21099cf3ce0a2e3392436541b67d0961d8e8 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Tue, 24 Aug 2010 16:50:31 +0100
Subject: Add automated test at the opensim 'api' level to check that a given
item goes to the correct directory
Also removes some mono compiler warnings
---
.../Framework/Scenes/Tests/TaskInventoryTests.cs | 104 +++++++++++++++++++++
1 file changed, 104 insertions(+)
create mode 100644 OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
(limited to 'OpenSim/Region/Framework/Scenes/Tests')
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
new file mode 100644
index 0000000..f848e80
--- /dev/null
+++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
@@ -0,0 +1,104 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.Reflection;
+using System.Text;
+using System.Threading;
+using System.Timers;
+using Timer=System.Timers.Timer;
+using Nini.Config;
+using NUnit.Framework;
+using NUnit.Framework.SyntaxHelpers;
+using OpenMetaverse;
+using OpenMetaverse.Assets;
+using OpenSim.Framework;
+using OpenSim.Framework.Communications;
+using OpenSim.Region.Framework.Scenes;
+using OpenSim.Region.Framework.Interfaces;
+using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver;
+using OpenSim.Region.CoreModules.World.Serialiser;
+using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
+using OpenSim.Tests.Common;
+using OpenSim.Tests.Common.Mock;
+using OpenSim.Tests.Common.Setup;
+
+namespace OpenSim.Region.Framework.Tests
+{
+ [TestFixture]
+ public class TaskInventoryTests
+ {
+ ///
+ /// Test MoveTaskInventoryItem where the item has no parent folder assigned.
+ ///
+ /// This should place it in the most suitable user folder.
+ [Test]
+ public void TestMoveTaskInventoryItemNoParent()
+ {
+ TestHelper.InMethod();
+// log4net.Config.XmlConfigurator.Configure();
+
+ Scene scene = SceneSetupHelpers.SetupScene("inventory");
+
+ // Create user
+ string userFirstName = "Jock";
+ string userLastName = "Stirrup";
+ string userPassword = "troll";
+ UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020");
+ UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userId, userPassword);
+
+ // Create scene object
+ string part1Name = "part1";
+ UUID part1Id = UUID.Parse("10000000-0000-0000-0000-000000000000");
+ SceneObjectPart part1
+ = new SceneObjectPart(userId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
+ { Name = part1Name, UUID = part1Id };
+ SceneObjectGroup so = new SceneObjectGroup(part1);
+
+ // Create scene object inventory item
+ AssetNotecard nc = new AssetNotecard("Hello World!");
+ UUID ncAssetUuid = new UUID("00000000-0000-0000-1000-000000000000");
+ UUID ncItemUuid = new UUID("00000000-0000-0000-1100-000000000000");
+ AssetBase ncAsset
+ = AssetHelpers.CreateAsset(ncAssetUuid, AssetType.Notecard, nc.AssetData, UUID.Zero);
+ scene.AssetService.Store(ncAsset);
+ TaskInventoryItem ncItem
+ = new TaskInventoryItem
+ { Name = "ncItem", AssetID = ncAssetUuid, ItemID = ncItemUuid,
+ Type = (int)AssetType.Notecard, InvType = (int)InventoryType.Notecard };
+ part1.Inventory.AddInventoryItem(ncItem, true);
+
+ // Perform test
+ scene.MoveTaskInventoryItem(userId, UUID.Zero, part1, ncItemUuid);
+
+ InventoryItemBase ncUserItem
+ = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userId, "Notecards/ncItem");
+ Assert.That(ncUserItem, Is.Not.Null, "Notecards/ncItem was not found");
+ }
+ }
+}
\ No newline at end of file
--
cgit v1.1
From 35f719ae2f9e58cfd46a6c0082238c500a3454f3 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Tue, 24 Aug 2010 17:04:54 +0100
Subject: refactor TestMoveTaskInventoryItemNoParent()
---
.../Framework/Scenes/Tests/TaskInventoryTests.cs | 61 +++++++++++++---------
1 file changed, 37 insertions(+), 24 deletions(-)
(limited to 'OpenSim/Region/Framework/Scenes/Tests')
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
index f848e80..ed2f324 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
@@ -44,6 +44,7 @@ using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver;
using OpenSim.Region.CoreModules.World.Serialiser;
using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
+using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common;
using OpenSim.Tests.Common.Mock;
using OpenSim.Tests.Common.Setup;
@@ -53,34 +54,27 @@ namespace OpenSim.Region.Framework.Tests
[TestFixture]
public class TaskInventoryTests
{
- ///
- /// Test MoveTaskInventoryItem where the item has no parent folder assigned.
- ///
- /// This should place it in the most suitable user folder.
- [Test]
- public void TestMoveTaskInventoryItemNoParent()
+ protected UserAccount CreateUser(Scene scene)
{
- TestHelper.InMethod();
-// log4net.Config.XmlConfigurator.Configure();
-
- Scene scene = SceneSetupHelpers.SetupScene("inventory");
-
- // Create user
string userFirstName = "Jock";
string userLastName = "Stirrup";
string userPassword = "troll";
UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020");
- UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userId, userPassword);
-
- // Create scene object
- string part1Name = "part1";
+ return UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userId, userPassword);
+ }
+
+ protected SceneObjectGroup CreateSO1(Scene scene, UUID ownerId)
+ {
+ string part1Name = "part1";
UUID part1Id = UUID.Parse("10000000-0000-0000-0000-000000000000");
SceneObjectPart part1
- = new SceneObjectPart(userId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
+ = new SceneObjectPart(ownerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
{ Name = part1Name, UUID = part1Id };
- SceneObjectGroup so = new SceneObjectGroup(part1);
-
- // Create scene object inventory item
+ return new SceneObjectGroup(part1);
+ }
+
+ protected TaskInventoryItem CreateSOItem1(Scene scene, SceneObjectPart part)
+ {
AssetNotecard nc = new AssetNotecard("Hello World!");
UUID ncAssetUuid = new UUID("00000000-0000-0000-1000-000000000000");
UUID ncItemUuid = new UUID("00000000-0000-0000-1100-000000000000");
@@ -91,13 +85,32 @@ namespace OpenSim.Region.Framework.Tests
= new TaskInventoryItem
{ Name = "ncItem", AssetID = ncAssetUuid, ItemID = ncItemUuid,
Type = (int)AssetType.Notecard, InvType = (int)InventoryType.Notecard };
- part1.Inventory.AddInventoryItem(ncItem, true);
+ part.Inventory.AddInventoryItem(ncItem, true);
- // Perform test
- scene.MoveTaskInventoryItem(userId, UUID.Zero, part1, ncItemUuid);
+ return ncItem;
+ }
+
+ ///
+ /// Test MoveTaskInventoryItem where the item has no parent folder assigned.
+ ///
+ /// This should place it in the most suitable user folder.
+ [Test]
+ public void TestMoveTaskInventoryItemNoParent()
+ {
+ TestHelper.InMethod();
+// log4net.Config.XmlConfigurator.Configure();
+ Scene scene = SceneSetupHelpers.SetupScene("inventory");
+ UserAccount user1 = CreateUser(scene);
+ SceneObjectGroup sog1 = CreateSO1(scene, user1.PrincipalID);
+ SceneObjectPart sop1 = sog1.RootPart;
+ TaskInventoryItem sopItem1 = CreateSOItem1(scene, sop1);
+
+ // Perform test
+ scene.MoveTaskInventoryItem(user1.PrincipalID, UUID.Zero, sop1, sopItem1.ItemID);
+
InventoryItemBase ncUserItem
- = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userId, "Notecards/ncItem");
+ = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, user1.PrincipalID, "Notecards/ncItem");
Assert.That(ncUserItem, Is.Not.Null, "Notecards/ncItem was not found");
}
}
--
cgit v1.1
From 8bb073d99af8aa5873b4adb6e0e985e98d804c62 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Tue, 24 Aug 2010 17:06:04 +0100
Subject: minor: stop test using obsolete property
---
OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
(limited to 'OpenSim/Region/Framework/Scenes/Tests')
diff --git a/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs b/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs
index fc66c85..3e2a2af 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs
@@ -134,7 +134,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
sop.Text = RandomName();
sop.SitName = RandomName();
sop.TouchName = RandomName();
- sop.ObjectFlags |= (uint)PrimFlags.Phantom;
+ sop.Flags |= PrimFlags.Phantom;
SceneObjectGroup sog = new SceneObjectGroup(sop);
scene.AddNewSceneObject(sog, false);
--
cgit v1.1
From 46d06b6c4c858779472220db88dc64bae4489c38 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Tue, 24 Aug 2010 17:10:52 +0100
Subject: add test to check move of task item to user inventory when a target
folder is explicitly given
---
.../Framework/Scenes/Tests/TaskInventoryTests.cs | 26 ++++++++++++++++++++++
1 file changed, 26 insertions(+)
(limited to 'OpenSim/Region/Framework/Scenes/Tests')
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
index ed2f324..da8199d 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
@@ -95,6 +95,32 @@ namespace OpenSim.Region.Framework.Tests
///
/// This should place it in the most suitable user folder.
[Test]
+ public void TestMoveTaskInventoryItem()
+ {
+ TestHelper.InMethod();
+// log4net.Config.XmlConfigurator.Configure();
+
+ Scene scene = SceneSetupHelpers.SetupScene("inventory");
+ UserAccount user1 = CreateUser(scene);
+ SceneObjectGroup sog1 = CreateSO1(scene, user1.PrincipalID);
+ SceneObjectPart sop1 = sog1.RootPart;
+ TaskInventoryItem sopItem1 = CreateSOItem1(scene, sop1);
+ InventoryFolderBase folder
+ = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, user1.PrincipalID, "Objects")[0];
+
+ // Perform test
+ scene.MoveTaskInventoryItem(user1.PrincipalID, folder.ID, sop1, sopItem1.ItemID);
+
+ InventoryItemBase ncUserItem
+ = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, user1.PrincipalID, "Objects/ncItem");
+ Assert.That(ncUserItem, Is.Not.Null, "Objects/ncItem was not found");
+ }
+
+ ///
+ /// Test MoveTaskInventoryItem where the item has no parent folder assigned.
+ ///
+ /// This should place it in the most suitable user folder.
+ [Test]
public void TestMoveTaskInventoryItemNoParent()
{
TestHelper.InMethod();
--
cgit v1.1