From ee205e7e812e170f670e690a4e0fa9caa652f226 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Thu, 1 Oct 2009 01:00:09 +0900 Subject: Formatting cleanup. --- .../Framework/Scenes/Tests/SceneObjectBasicTests.cs | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs') diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs index 105446d..288fb36 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs @@ -46,13 +46,13 @@ namespace OpenSim.Region.Framework.Scenes.Tests /// [TestFixture] public class SceneObjectBasicTests - { + { /// /// Test adding an object to a scene. /// [Test, LongRunning] public void TestAddSceneObject() - { + { TestHelper.InMethod(); Scene scene = SceneSetupHelpers.SetupScene(); @@ -61,7 +61,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests //m_log.Debug("retrievedPart : {0}", retrievedPart); // If the parts have the same UUID then we will consider them as one and the same - Assert.That(retrievedPart.UUID, Is.EqualTo(part.UUID)); + Assert.That(retrievedPart.UUID, Is.EqualTo(part.UUID)); } /// @@ -72,11 +72,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests { TestHelper.InMethod(); - TestScene scene = SceneSetupHelpers.SetupScene(); + TestScene scene = SceneSetupHelpers.SetupScene(); SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene); scene.DeleteSceneObject(part.ParentGroup, false); - SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); + SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); Assert.That(retrievedPart, Is.Null); } @@ -115,13 +115,13 @@ namespace OpenSim.Region.Framework.Scenes.Tests //[Test] //public void TestDeleteSceneObjectAsyncToUserInventory() //{ - // TestHelper.InMethod(); - // //log4net.Config.XmlConfigurator.Configure(); + // TestHelper.InMethod(); + // //log4net.Config.XmlConfigurator.Configure(); // UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); // string myObjectName = "Fred"; - // TestScene scene = SceneSetupHelpers.SetupScene(); + // TestScene scene = SceneSetupHelpers.SetupScene(); // SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene, myObjectName); // Assert.That( -- cgit v1.1