From abfede7819e470c4a9d135b529c40d19fb94dca5 Mon Sep 17 00:00:00 2001 From: Melanie Date: Wed, 6 Oct 2010 19:59:30 +0200 Subject: Plumb the path for multiple object deletes --- OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs') diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs index 5616a4e..4969b09 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs @@ -142,7 +142,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene); IClientAPI client = SceneSetupHelpers.AddRootAgent(scene, agentId); - scene.DeRezObject(client, part.LocalId, UUID.Zero, DeRezAction.Delete, UUID.Zero); + scene.DeRezObjects(client, new System.Collections.Generic.List() { part.LocalId }, UUID.Zero, DeRezAction.Delete, UUID.Zero); SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); -- cgit v1.1