From e6f675b81b73804b625efd2bdc98a9841a607729 Mon Sep 17 00:00:00 2001
From: UbitUmarov
Date: Fri, 25 Sep 2015 17:41:50 +0100
Subject: rearrange source code
---
.../Region/Framework/Scenes/TerrainCompressor.cs | 617 ++++++++++-----------
1 file changed, 304 insertions(+), 313 deletions(-)
(limited to 'OpenSim/Region/Framework/Scenes/TerrainCompressor.cs')
diff --git a/OpenSim/Region/Framework/Scenes/TerrainCompressor.cs b/OpenSim/Region/Framework/Scenes/TerrainCompressor.cs
index 32fd263..e744202 100644
--- a/OpenSim/Region/Framework/Scenes/TerrainCompressor.cs
+++ b/OpenSim/Region/Framework/Scenes/TerrainCompressor.cs
@@ -65,7 +65,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
private const int NEGATIVE_VALUE = 0x7;
- private static readonly float[] CosineTable16 = new float[Constants.TerrainPatchSize * Constants.TerrainPatchSize];
+// private static readonly float[] CosineTable16 = new float[Constants.TerrainPatchSize * Constants.TerrainPatchSize];
private static readonly int[] CopyMatrix16 = new int[Constants.TerrainPatchSize * Constants.TerrainPatchSize];
private static readonly float[] QuantizeTable16 =
@@ -77,7 +77,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{
// Initialize the decompression tables
BuildDequantizeTable16();
- SetupCosines16();
+// SetupCosines16();
BuildCopyMatrix16();
BuildQuantizeTable16();
}
@@ -140,6 +140,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
return header;
}
+
private static int[] CompressPatch(float[] patchData, TerrainPatch.Header header, int prequant, out int wbits)
{
float[] block = new float[Constants.TerrainPatchSize * Constants.TerrainPatchSize];
@@ -189,7 +190,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
for (int i = 0; i < x.Length; i++)
{
- CreatePatchFromHeightmap(bitpack, terrData, x[i], y[i]);
+ CreatePatchFromTerrainData(bitpack, terrData, x[i], y[i]);
if (bitpack.BytePos > 1000 && i != x.Length - 1)
{
//finish this packet
@@ -219,22 +220,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
return ret;
}
- ///
- /// Add a patch of terrain to a BitPacker
- ///
- /// BitPacker to write the patch to
- ///
- /// Heightmap of the simulator. Presumed to be an sizeX*sizeY array.
- ///
- ///
- /// X offset of the patch to create.
- ///
- ///
- /// Y offset of the patch to create.
- ///
- ///
- ///
- public static void CreatePatchFromHeightmap(BitPack output, TerrainData terrData, int patchX, int patchY)
+ public static void CreatePatchFromTerrainData(BitPack output, TerrainData terrData, int patchX, int patchY)
{
float frange;
TerrainPatch.Header header = PrescanPatch(terrData, patchX, patchY, out frange);
@@ -284,8 +270,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
private static TerrainPatch.Header PrescanPatch(TerrainData terrData, int patchX, int patchY, out float frange)
{
TerrainPatch.Header header = new TerrainPatch.Header();
- float zmax = -99999999.0f;
- float zmin = 99999999.0f;
+ float zmax = float.MinValue;
+ float zmin = float.MaxValue;
+
int startx = patchX * Constants.TerrainPatchSize;
int starty = patchY * Constants.TerrainPatchSize;
@@ -306,29 +293,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
return header;
}
- public static TerrainPatch.Header DecodePatchHeader(BitPack bitpack)
- {
- TerrainPatch.Header header = new TerrainPatch.Header { QuantWBits = bitpack.UnpackBits(8) };
-
- // Quantized word bits
- if (header.QuantWBits == END_OF_PATCHES)
- return header;
-
- // DC offset
- header.DCOffset = bitpack.UnpackFloat();
-
- // Range
- header.Range = bitpack.UnpackBits(16);
-
- // Patch IDs (10 bits)
- header.PatchIDs = bitpack.UnpackBits(10);
-
- // Word bits
- header.WordBits = (uint)((header.QuantWBits & 0x0f) + 2);
-
- return header;
- }
-
private static void EncodePatchHeader(BitPack output, TerrainPatch.Header header, int[] patch, bool largeRegion, ref int wbits)
{
if (wbits > 17)
@@ -348,85 +312,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
output.PackBits(header.PatchIDs, 10);
}
- private static void IDCTColumn16(float[] linein, float[] lineout, int column)
- {
- for (int n = 0; n < Constants.TerrainPatchSize; n++)
- {
- float total = OO_SQRT2 * linein[column];
-
- for (int u = 1; u < Constants.TerrainPatchSize; u++)
- {
- int usize = u * Constants.TerrainPatchSize;
- total += linein[usize + column] * CosineTable16[usize + n];
- }
-
- lineout[Constants.TerrainPatchSize * n + column] = total;
- }
- }
-
- private static void IDCTLine16(float[] linein, float[] lineout, int line)
- {
- const float oosob = 2.0f / Constants.TerrainPatchSize;
- int lineSize = line * Constants.TerrainPatchSize;
-
- for (int n = 0; n < Constants.TerrainPatchSize; n++)
- {
- float total = OO_SQRT2 * linein[lineSize];
-
- for (int u = 1; u < Constants.TerrainPatchSize; u++)
- {
- total += linein[lineSize + u] * CosineTable16[u * Constants.TerrainPatchSize + n];
- }
-
- lineout[lineSize + n] = total * oosob;
- }
- }
-
- public static void DecodePatch(int[] patches, BitPack bitpack, TerrainPatch.Header header, int size)
- {
- for (int n = 0; n < size * size; n++)
- {
- // ?
- int temp = bitpack.UnpackBits(1);
- if (temp != 0)
- {
- // Value or EOB
- temp = bitpack.UnpackBits(1);
- if (temp != 0)
- {
- // Value
- temp = bitpack.UnpackBits(1);
- if (temp != 0)
- {
- // Negative
- temp = bitpack.UnpackBits((int)header.WordBits);
- patches[n] = temp * -1;
- }
- else
- {
- // Positive
- temp = bitpack.UnpackBits((int)header.WordBits);
- patches[n] = temp;
- }
- }
- else
- {
- // Set the rest to zero
- // TODO: This might not be necessary
- for (int o = n; o < size * size; o++)
- {
- patches[o] = 0;
- }
- break;
- }
- }
- else
- {
- patches[n] = 0;
- }
- }
- }
-
private static void EncodePatch(BitPack output, int[] patch, int postquant, int wbits)
{
int maxwbitssize = (1 << wbits) - 1;
@@ -493,6 +378,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
int prequant, out int wbits)
{
float[] block = new float[Constants.TerrainPatchSize * Constants.TerrainPatchSize];
+ int[] iout = new int[Constants.TerrainPatchSize * Constants.TerrainPatchSize];
float oozrange = 1.0f / header.Range;
float invprequat = (1 << prequant);
@@ -505,27 +391,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP
header.QuantWBits |= wordsize << 4;
int k = 0;
-
- int yPatchLimit = patchY >= (terrData.SizeY / Constants.TerrainPatchSize) ?
- (terrData.SizeY - Constants.TerrainPatchSize) / Constants.TerrainPatchSize : patchY;
- yPatchLimit = (yPatchLimit + 1) * Constants.TerrainPatchSize;
-
- int xPatchLimit = patchX >= (terrData.SizeX / Constants.TerrainPatchSize) ?
- (terrData.SizeX - Constants.TerrainPatchSize) / Constants.TerrainPatchSize : patchX;
- xPatchLimit = (xPatchLimit + 1) * Constants.TerrainPatchSize;
-
- for (int yy = patchY * Constants.TerrainPatchSize; yy < yPatchLimit; yy++)
+ int startX = patchX * Constants.TerrainPatchSize;
+ int startY = patchY * Constants.TerrainPatchSize;
+ for (int y = startY; y < startY + Constants.TerrainPatchSize; y++)
{
- for (int xx = patchX * Constants.TerrainPatchSize; xx < xPatchLimit; xx++)
+ for (int x = startX; x < startX + Constants.TerrainPatchSize; x++)
{
- block[k++] = (terrData[xx, yy] - sub) * premult;
+ block[k++] = (terrData[x, y] - sub) * premult;
}
}
-
-
- float[] ftemp = new float[Constants.TerrainPatchSize * Constants.TerrainPatchSize];
- int[] iout = new int[Constants.TerrainPatchSize * Constants.TerrainPatchSize];
-
+
wbits = (prequant >> 1);
dct16x16(block, iout, ref wbits);
@@ -558,19 +433,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
}
- private static void SetupCosines16()
- {
- const float hposz = (float)Math.PI * 0.5f / Constants.TerrainPatchSize;
-
- for (int u = 0; u < Constants.TerrainPatchSize; u++)
- {
- for (int n = 0; n < Constants.TerrainPatchSize; n++)
- {
- CosineTable16[u * Constants.TerrainPatchSize + n] = (float)Math.Cos((2.0f * n + 1.0f) * u * hposz);
- }
- }
- }
-
private static void BuildCopyMatrix16()
{
bool diag = false;
@@ -622,7 +484,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
#endregion Initialization
+
+
+
#region DCT
+
/* DCT (Discrete Cosine Transform)
adaptation from
General Purpose 2D,3D FFT (Fast Fourier Transform) Package
@@ -677,15 +543,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
float xr, xi;
float ftmp;
+ int fullSize = Constants.TerrainPatchSize * Constants.TerrainPatchSize;
int itmp;
int j, k;
int indx;
const int maxwbits = 17; // per header encoding
- bool dowbits = wbits < 17;
int wbitsMaxValue = 1 << wbits;
-
- int fullSize = Constants.TerrainPatchSize * Constants.TerrainPatchSize;
+ bool dowbits = wbits < 17;
for (j = 0, k = 0; j < fullSize; j += Constants.TerrainPatchSize, k++)
{
@@ -1166,169 +1031,295 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
}
- /* not in use, and still not fixed
- static void idct16x16(float[] a)
+ #endregion DCT
+
+ #region Decode
+ /*
+ public static TerrainPatch.Header DecodePatchHeader(BitPack bitpack)
{
- int j;
- float x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i;
- float x4r, x4i, x5r, x5i, x6r, x6i, x7r, x7i;
- float xr, xi;
+ TerrainPatch.Header header = new TerrainPatch.Header { QuantWBits = bitpack.UnpackBits(8) };
- int fullSize = Constants.TerrainPatchSize * Constants.TerrainPatchSize;
+ // Quantized word bits
+ if (header.QuantWBits == END_OF_PATCHES)
+ return header;
- for (j = 0; j < fullSize; j += Constants.TerrainPatchSize)
- {
- x5r = C16_1R * tmp[1 + j] + C16_1I * tmp[15 + j];
- x5i = C16_1R * tmp[15 + j] - C16_1I * tmp[1 + j];
- xr = C16_7R * tmp[7 + j] + C16_7I * tmp[9 + j];
- xi = C16_7R * tmp[9 + j] - C16_7I * tmp[7 + j];
- x4r = x5r + xr;
- x4i = x5i - xi;
- x5r -= xr;
- x5i += xi;
- x7r = C16_5R * tmp[5 + j] + C16_5I * tmp[11 + j];
- x7i = C16_5R * tmp[11 + j] - C16_5I * tmp[5 + j];
- xr = C16_3R * tmp[3 + j] + C16_3I * tmp[13 + j];
- xi = C16_3R * tmp[13 + j] - C16_3I * tmp[3 + j];
- x6r = x7r + xr;
- x6i = x7i - xi;
- x7r -= xr;
- x7i += xi;
- xr = x4r - x6r;
- xi = x4i - x6i;
- x4r += x6r;
- x4i += x6i;
- x6r = W16_8R * (xi + xr);
- x6i = W16_8R * (xi - xr);
- xr = x5r + x7i;
- xi = x5i - x7r;
- x5r -= x7i;
- x5i += x7r;
- x7r = W16_4I * x5r + W16_4R * x5i;
- x7i = W16_4I * x5i - W16_4R * x5r;
- x5r = W16_4R * xr + W16_4I * xi;
- x5i = W16_4R * xi - W16_4I * xr;
- xr = C16_4R * tmp[4 + j] + C16_4I * tmp[12 + j];
- xi = C16_4R * tmp[12 + j] - C16_4I * tmp[4 + j];
- x2r = C16_8R * (tmp[0 + j] + tmp[8 + j]);
- x3r = C16_8R * (tmp[0 + j] - tmp[8 + j]);
- x0r = x2r + xr;
- x1r = x3r + xi;
- x2r -= xr;
- x3r -= xi;
- x0i = C16_2R * tmp[2 + j] + C16_2I * tmp[14 + j];
- x2i = C16_2R * tmp[14 + j] - C16_2I * tmp[2 + j];
- x1i = C16_6R * tmp[6 + j] + C16_6I * tmp[10 + j];
- x3i = C16_6R * tmp[10 + j] - C16_6I * tmp[6 + j];
- xr = x0i - x1i;
- xi = x2i + x3i;
- x0i += x1i;
- x2i -= x3i;
- x1i = W16_8R * (xi + xr);
- x3i = W16_8R * (xi - xr);
- xr = x0r + x0i;
- xi = x0r - x0i;
- tmp[0 + j] = xr + x4r;
- tmp[15 + j] = xr - x4r;
- tmp[8 + j] = xi + x4i;
- tmp[7 + j] = xi - x4i;
- xr = x1r + x1i;
- xi = x1r - x1i;
- tmp[2 + j] = xr + x5r;
- tmp[13 + j] = xr - x5r;
- tmp[10 + j] = xi + x5i;
- tmp[5 + j] = xi - x5i;
- xr = x2r + x2i;
- xi = x2r - x2i;
- tmp[4 + j] = xr + x6r;
- tmp[11 + j] = xr - x6r;
- tmp[12 + j] = xi + x6i;
- tmp[3 + j] = xi - x6i;
- xr = x3r + x3i;
- xi = x3r - x3i;
- tmp[6 + j] = xr + x7r;
- tmp[9 + j] = xr - x7r;
- tmp[14 + j] = xi + x7i;
- tmp[1 + j] = xi - x7i;
- }
- for (j = 0; j < fullSize; j += Constants.TerrainPatchSize)
+ // DC offset
+ header.DCOffset = bitpack.UnpackFloat();
+
+ // Range
+ header.Range = bitpack.UnpackBits(16);
+
+ // Patch IDs (10 bits)
+ header.PatchIDs = bitpack.UnpackBits(10);
+
+ // Word bits
+ header.WordBits = (uint)((header.QuantWBits & 0x0f) + 2);
+
+ return header;
+ }
+ */
+
+ /*
+ public static void DecodePatch(int[] patches, BitPack bitpack, TerrainPatch.Header header, int size)
+ {
+ for (int n = 0; n < size * size; n++)
{
- x5r = C16_1R * tmp[j + 1] + C16_1I * tmp[j + 15];
- x5i = C16_1R * tmp[j + 15] - C16_1I * tmp[j + 1];
- xr = C16_7R * tmp[j + 7] + C16_7I * tmp[j + 9];
- xi = C16_7R * tmp[j + 9] - C16_7I * tmp[j + 7];
- x4r = x5r + xr;
- x4i = x5i - xi;
- x5r -= xr;
- x5i += xi;
- x7r = C16_5R * tmp[j + 5] + C16_5I * tmp[j + 11];
- x7i = C16_5R * tmp[j + 11] - C16_5I * tmp[j + 5];
- xr = C16_3R * tmp[j + 3] + C16_3I * tmp[j + 13];
- xi = C16_3R * tmp[j + 13] - C16_3I * tmp[j + 3];
- x6r = x7r + xr;
- x6i = x7i - xi;
- x7r -= xr;
- x7i += xi;
- xr = x4r - x6r;
- xi = x4i - x6i;
- x4r += x6r;
- x4i += x6i;
- x6r = W16_8R * (xi + xr);
- x6i = W16_8R * (xi - xr);
- xr = x5r + x7i;
- xi = x5i - x7r;
- x5r -= x7i;
- x5i += x7r;
- x7r = W16_4I * x5r + W16_4R * x5i;
- x7i = W16_4I * x5i - W16_4R * x5r;
- x5r = W16_4R * xr + W16_4I * xi;
- x5i = W16_4R * xi - W16_4I * xr;
- xr = C16_4R * tmp[j + 4] + C16_4I * tmp[j + 12];
- xi = C16_4R * tmp[j + 12] - C16_4I * tmp[j + 4];
- x2r = C16_8R * (tmp[j + 0] + tmp[j + 8]);
- x3r = C16_8R * (tmp[j + 0] - tmp[j + 8]);
- x0r = x2r + xr;
- x1r = x3r + xi;
- x2r -= xr;
- x3r -= xi;
- x0i = C16_2R * tmp[j + 2] + C16_2I * tmp[j + 14];
- x2i = C16_2R * tmp[j + 14] - C16_2I * tmp[j + 2];
- x1i = C16_6R * tmp[j + 6] + C16_6I * tmp[j + 10];
- x3i = C16_6R * tmp[j + 10] - C16_6I * tmp[j + 6];
- xr = x0i - x1i;
- xi = x2i + x3i;
- x0i += x1i;
- x2i -= x3i;
- x1i = W16_8R * (xi + xr);
- x3i = W16_8R * (xi - xr);
- xr = x0r + x0i;
- xi = x0r - x0i;
- tmp[j + 0] = xr + x4r;
- tmp[j + 15] = xr - x4r;
- tmp[j + 8] = xi + x4i;
- tmp[j + 7] = xi - x4i;
- xr = x1r + x1i;
- xi = x1r - x1i;
- tmp[j + 2] = xr + x5r;
- tmp[j + 13] = xr - x5r;
- tmp[j + 10] = xi + x5i;
- tmp[j + 5] = xi - x5i;
- xr = x2r + x2i;
- xi = x2r - x2i;
- tmp[j + 4] = xr + x6r;
- tmp[j + 11] = xr - x6r;
- tmp[j + 12] = xi + x6i;
- tmp[j + 3] = xi - x6i;
- xr = x3r + x3i;
- xi = x3r - x3i;
- tmp[j + 6] = xr + x7r;
- tmp[j + 9] = xr - x7r;
- tmp[j + 14] = xi + x7i;
- tmp[j + 1] = xi - x7i;
+ // ?
+ int temp = bitpack.UnpackBits(1);
+ if (temp != 0)
+ {
+ // Value or EOB
+ temp = bitpack.UnpackBits(1);
+ if (temp != 0)
+ {
+ // Value
+ temp = bitpack.UnpackBits(1);
+ if (temp != 0)
+ {
+ // Negative
+ temp = bitpack.UnpackBits((int)header.WordBits);
+ patches[n] = temp * -1;
+ }
+ else
+ {
+ // Positive
+ temp = bitpack.UnpackBits((int)header.WordBits);
+ patches[n] = temp;
+ }
+ }
+ else
+ {
+ // Set the rest to zero
+ // TODO: This might not be necessary
+ for (int o = n; o < size * size; o++)
+ {
+ patches[o] = 0;
+ }
+ break;
+ }
+ }
+ else
+ {
+ patches[n] = 0;
+ }
}
}
- */
- #endregion DCT
+ */
+ #region IDCT
+ /* not in use
+ private static void IDCTColumn16(float[] linein, float[] lineout, int column)
+ {
+ for (int n = 0; n < Constants.TerrainPatchSize; n++)
+ {
+ float total = OO_SQRT2 * linein[column];
+
+ for (int u = 1; u < Constants.TerrainPatchSize; u++)
+ {
+ int usize = u * Constants.TerrainPatchSize;
+ total += linein[usize + column] * CosineTable16[usize + n];
+ }
+
+ lineout[Constants.TerrainPatchSize * n + column] = total;
+ }
+ }
+
+ private static void IDCTLine16(float[] linein, float[] lineout, int line)
+ {
+ const float oosob = 2.0f / Constants.TerrainPatchSize;
+ int lineSize = line * Constants.TerrainPatchSize;
+
+ for (int n = 0; n < Constants.TerrainPatchSize; n++)
+ {
+ float total = OO_SQRT2 * linein[lineSize];
+
+ for (int u = 1; u < Constants.TerrainPatchSize; u++)
+ {
+ total += linein[lineSize + u] * CosineTable16[u * Constants.TerrainPatchSize + n];
+ }
+
+ lineout[lineSize + n] = total * oosob;
+ }
+ }
+
+/*
+ private static void SetupCosines16()
+ {
+ const float hposz = (float)Math.PI * 0.5f / Constants.TerrainPatchSize;
+
+ for (int u = 0; u < Constants.TerrainPatchSize; u++)
+ {
+ for (int n = 0; n < Constants.TerrainPatchSize; n++)
+ {
+ CosineTable16[u * Constants.TerrainPatchSize + n] = (float)Math.Cos((2.0f * n + 1.0f) * u * hposz);
+ }
+ }
+ }
+*/
+ //not in use, and still not fixed
+ /*
+ static void idct16x16(float[] a)
+ {
+ int j;
+ float x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i;
+ float x4r, x4i, x5r, x5i, x6r, x6i, x7r, x7i;
+ float xr, xi;
+
+ int fullSize = Constants.TerrainPatchSize * Constants.TerrainPatchSize;
+
+ for (j = 0; j < fullSize; j += Constants.TerrainPatchSize)
+ {
+ x5r = C16_1R * tmp[1 + j] + C16_1I * tmp[15 + j];
+ x5i = C16_1R * tmp[15 + j] - C16_1I * tmp[1 + j];
+ xr = C16_7R * tmp[7 + j] + C16_7I * tmp[9 + j];
+ xi = C16_7R * tmp[9 + j] - C16_7I * tmp[7 + j];
+ x4r = x5r + xr;
+ x4i = x5i - xi;
+ x5r -= xr;
+ x5i += xi;
+ x7r = C16_5R * tmp[5 + j] + C16_5I * tmp[11 + j];
+ x7i = C16_5R * tmp[11 + j] - C16_5I * tmp[5 + j];
+ xr = C16_3R * tmp[3 + j] + C16_3I * tmp[13 + j];
+ xi = C16_3R * tmp[13 + j] - C16_3I * tmp[3 + j];
+ x6r = x7r + xr;
+ x6i = x7i - xi;
+ x7r -= xr;
+ x7i += xi;
+ xr = x4r - x6r;
+ xi = x4i - x6i;
+ x4r += x6r;
+ x4i += x6i;
+ x6r = W16_8R * (xi + xr);
+ x6i = W16_8R * (xi - xr);
+ xr = x5r + x7i;
+ xi = x5i - x7r;
+ x5r -= x7i;
+ x5i += x7r;
+ x7r = W16_4I * x5r + W16_4R * x5i;
+ x7i = W16_4I * x5i - W16_4R * x5r;
+ x5r = W16_4R * xr + W16_4I * xi;
+ x5i = W16_4R * xi - W16_4I * xr;
+ xr = C16_4R * tmp[4 + j] + C16_4I * tmp[12 + j];
+ xi = C16_4R * tmp[12 + j] - C16_4I * tmp[4 + j];
+ x2r = C16_8R * (tmp[0 + j] + tmp[8 + j]);
+ x3r = C16_8R * (tmp[0 + j] - tmp[8 + j]);
+ x0r = x2r + xr;
+ x1r = x3r + xi;
+ x2r -= xr;
+ x3r -= xi;
+ x0i = C16_2R * tmp[2 + j] + C16_2I * tmp[14 + j];
+ x2i = C16_2R * tmp[14 + j] - C16_2I * tmp[2 + j];
+ x1i = C16_6R * tmp[6 + j] + C16_6I * tmp[10 + j];
+ x3i = C16_6R * tmp[10 + j] - C16_6I * tmp[6 + j];
+ xr = x0i - x1i;
+ xi = x2i + x3i;
+ x0i += x1i;
+ x2i -= x3i;
+ x1i = W16_8R * (xi + xr);
+ x3i = W16_8R * (xi - xr);
+ xr = x0r + x0i;
+ xi = x0r - x0i;
+ tmp[0 + j] = xr + x4r;
+ tmp[15 + j] = xr - x4r;
+ tmp[8 + j] = xi + x4i;
+ tmp[7 + j] = xi - x4i;
+ xr = x1r + x1i;
+ xi = x1r - x1i;
+ tmp[2 + j] = xr + x5r;
+ tmp[13 + j] = xr - x5r;
+ tmp[10 + j] = xi + x5i;
+ tmp[5 + j] = xi - x5i;
+ xr = x2r + x2i;
+ xi = x2r - x2i;
+ tmp[4 + j] = xr + x6r;
+ tmp[11 + j] = xr - x6r;
+ tmp[12 + j] = xi + x6i;
+ tmp[3 + j] = xi - x6i;
+ xr = x3r + x3i;
+ xi = x3r - x3i;
+ tmp[6 + j] = xr + x7r;
+ tmp[9 + j] = xr - x7r;
+ tmp[14 + j] = xi + x7i;
+ tmp[1 + j] = xi - x7i;
+ }
+ for (j = 0; j < fullSize; j += Constants.TerrainPatchSize)
+ {
+ x5r = C16_1R * tmp[j + 1] + C16_1I * tmp[j + 15];
+ x5i = C16_1R * tmp[j + 15] - C16_1I * tmp[j + 1];
+ xr = C16_7R * tmp[j + 7] + C16_7I * tmp[j + 9];
+ xi = C16_7R * tmp[j + 9] - C16_7I * tmp[j + 7];
+ x4r = x5r + xr;
+ x4i = x5i - xi;
+ x5r -= xr;
+ x5i += xi;
+ x7r = C16_5R * tmp[j + 5] + C16_5I * tmp[j + 11];
+ x7i = C16_5R * tmp[j + 11] - C16_5I * tmp[j + 5];
+ xr = C16_3R * tmp[j + 3] + C16_3I * tmp[j + 13];
+ xi = C16_3R * tmp[j + 13] - C16_3I * tmp[j + 3];
+ x6r = x7r + xr;
+ x6i = x7i - xi;
+ x7r -= xr;
+ x7i += xi;
+ xr = x4r - x6r;
+ xi = x4i - x6i;
+ x4r += x6r;
+ x4i += x6i;
+ x6r = W16_8R * (xi + xr);
+ x6i = W16_8R * (xi - xr);
+ xr = x5r + x7i;
+ xi = x5i - x7r;
+ x5r -= x7i;
+ x5i += x7r;
+ x7r = W16_4I * x5r + W16_4R * x5i;
+ x7i = W16_4I * x5i - W16_4R * x5r;
+ x5r = W16_4R * xr + W16_4I * xi;
+ x5i = W16_4R * xi - W16_4I * xr;
+ xr = C16_4R * tmp[j + 4] + C16_4I * tmp[j + 12];
+ xi = C16_4R * tmp[j + 12] - C16_4I * tmp[j + 4];
+ x2r = C16_8R * (tmp[j + 0] + tmp[j + 8]);
+ x3r = C16_8R * (tmp[j + 0] - tmp[j + 8]);
+ x0r = x2r + xr;
+ x1r = x3r + xi;
+ x2r -= xr;
+ x3r -= xi;
+ x0i = C16_2R * tmp[j + 2] + C16_2I * tmp[j + 14];
+ x2i = C16_2R * tmp[j + 14] - C16_2I * tmp[j + 2];
+ x1i = C16_6R * tmp[j + 6] + C16_6I * tmp[j + 10];
+ x3i = C16_6R * tmp[j + 10] - C16_6I * tmp[j + 6];
+ xr = x0i - x1i;
+ xi = x2i + x3i;
+ x0i += x1i;
+ x2i -= x3i;
+ x1i = W16_8R * (xi + xr);
+ x3i = W16_8R * (xi - xr);
+ xr = x0r + x0i;
+ xi = x0r - x0i;
+ tmp[j + 0] = xr + x4r;
+ tmp[j + 15] = xr - x4r;
+ tmp[j + 8] = xi + x4i;
+ tmp[j + 7] = xi - x4i;
+ xr = x1r + x1i;
+ xi = x1r - x1i;
+ tmp[j + 2] = xr + x5r;
+ tmp[j + 13] = xr - x5r;
+ tmp[j + 10] = xi + x5i;
+ tmp[j + 5] = xi - x5i;
+ xr = x2r + x2i;
+ xi = x2r - x2i;
+ tmp[j + 4] = xr + x6r;
+ tmp[j + 11] = xr - x6r;
+ tmp[j + 12] = xi + x6i;
+ tmp[j + 3] = xi - x6i;
+ xr = x3r + x3i;
+ xi = x3r - x3i;
+ tmp[j + 6] = xr + x7r;
+ tmp[j + 9] = xr - x7r;
+ tmp[j + 14] = xi + x7i;
+ tmp[j + 1] = xi - x7i;
+ }
+ }
+ */
+ #endregion IDCT
+ #endregion Decode
}
}
--
cgit v1.1