From ffcc1d7fa2735e478b5d020950aa7152e6da2713 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Mon, 18 Aug 2014 23:14:04 +0100 Subject: undo the hack.. its useless --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 9 --------- 1 file changed, 9 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 1ace0d9..6811546 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -1772,15 +1772,6 @@ namespace OpenSim.Region.Framework.Scenes if (!WaitForUpdateAgent(client)) // The sending region never sent the UpdateAgent data, we have to refuse return; - - //HACK part A - // kill in viewers sp.localID that they may still know about - m_log.DebugFormat("[CompleteMovement] send old child kills"); - m_scene.SendKillObject(new List { LocalId }); - - //HACK part B - // keep using same localID - } // Prevent teleporting to an underground location -- cgit v1.1