From c3f9c99fb32d15e57b24502b71c79fe028ed3007 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Thu, 7 Aug 2014 05:20:45 +0100 Subject: DANGER... changed bakedtextures caching. Assuming grid baking is cache only, reduced number of accesses to it. TESTING --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index f41a828..965d7c2 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -3502,7 +3502,7 @@ namespace OpenSim.Region.Framework.Scenes // If we aren't using a cached appearance, then clear out the baked textures if (!cachedappearance) { - Appearance.ResetAppearance(); +// Appearance.ResetAppearance(); // save what ???? // maybe needed so the tryretry repair works? if (m_scene.AvatarFactory != null) -- cgit v1.1