From 9fc97cbbf77f269d69aaa6234dd6e12ebf3b9563 Mon Sep 17 00:00:00 2001 From: Dan Lake Date: Thu, 8 Aug 2013 12:44:03 -0700 Subject: Make m_originRegionID in ScenePresence public to allow DSG module to work for now. Once the code churn on teleport ends, I can find a better solution --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 7fd1302..1b8c276 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -290,9 +290,9 @@ namespace OpenSim.Region.Framework.Scenes /// /// In the V1 teleport protocol, the destination simulator sends ReleaseAgent to this address. /// - string m_callbackURI; + private string m_callbackURI; - UUID m_originRegionID; + public UUID m_originRegionID; /// /// Used by the entity transfer module to signal when the presence should not be closed because a subsequent -- cgit v1.1