From 7461fe4554f8104212071e3e01b07786f8eb546f Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sat, 12 May 2012 15:27:37 +0100 Subject: ªTEST MESS* reduce animation packets send. Added onchangeanim event with parameters to define if to add or remove, and if to send anims pack on that evocation, etc --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 212720e..ba0ed95 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -781,6 +781,7 @@ namespace OpenSim.Region.Framework.Scenes ControllingClient.OnSetAlwaysRun += HandleSetAlwaysRun; ControllingClient.OnStartAnim += HandleStartAnim; ControllingClient.OnStopAnim += HandleStopAnim; + ControllingClient.OnChangeAnim += avnHandleChangeAnim; ControllingClient.OnForceReleaseControls += HandleForceReleaseControls; ControllingClient.OnAutoPilotGo += MoveToTarget; @@ -2432,6 +2433,13 @@ namespace OpenSim.Region.Framework.Scenes Animator.RemoveAnimation(animID); } + public void avnHandleChangeAnim(UUID animID, bool addRemove,bool sendPack) + { + Animator.avnChangeAnim(animID, addRemove, sendPack); + } + + + /// /// Rotate the avatar to the given rotation and apply a movement in the given relative vector /// -- cgit v1.1