From dc717303d4a361815e84312ce1c66528b58de2e5 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sun, 20 Jul 2014 01:15:33 +0100 Subject: replace old Attachoffset by AttachedPos. Comented out possible merge artifacts --- OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 8893cc0..257e01e 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs @@ -904,11 +904,11 @@ namespace OpenSim.Region.Framework.Scenes for (int i = 0; i < objlist.Count; i++) { SceneObjectGroup group = objlist[i]; - +/* group.RootPart.AttachPoint = group.RootPart.Shape.State; - group.RootPart.AttachOffset = group.AbsolutePosition; + group.RootPart.AttachedPos = group.AbsolutePosition; group.RootPart.AttachRotation = group.GroupRotation; - +*/ group.ResetIDs(); SceneObjectPart rootPart = group.GetPart(group.UUID); -- cgit v1.1