From 63bf71023772ea9c54687c5006fcf6649eb1139f Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 1 Sep 2011 01:37:35 +0100 Subject: Fix issue with llGetTorque() where it would only ever return a zero vector. --- OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 9 --------- 1 file changed, 9 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 4e7504a..982c492 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -1536,15 +1536,6 @@ namespace OpenSim.Region.Framework.Scenes m_parentGroup.setAngularImpulse(impulse); } - public Vector3 GetTorque() - { - if (m_parentGroup != null) - { - m_parentGroup.GetTorque(); - } - return Vector3.Zero; - } - /// /// Apply physics to this part. /// -- cgit v1.1