From 62a63f834b7cc056ee37c396034d0e268f66b4a8 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Mon, 17 Oct 2011 02:04:20 +0100 Subject: refactor: Use SOP.SitTargetAvatar instead of calling a special GetAvatarOnSitTarget() which returned exactly the same thing --- OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 703b986..c25c3b4 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -1220,6 +1220,9 @@ namespace OpenSim.Region.Framework.Scenes } } + /// + /// ID of the avatar that is sat on us. If there is no such avatar then is UUID.Zero + /// public UUID SitTargetAvatar { get { return m_sitTargetAvatar; } @@ -1886,11 +1889,6 @@ namespace OpenSim.Region.Framework.Scenes return part; } - public UUID GetAvatarOnSitTarget() - { - return m_sitTargetAvatar; - } - public bool GetDieAtEdge() { if (m_parentGroup.IsDeleted) -- cgit v1.1