From e1a2c44ebe8f10cf00a14578e44b000ff16b68df Mon Sep 17 00:00:00 2001
From: Mic Bowman
Date: Fri, 13 Jan 2012 14:48:56 -0800
Subject: Cleaned up the LookAt code in SOP and SOG. Added support for
incrementally rotating physical objects. This does not use physics. Currently
the rate of change is determined as 1 / (PI * Strength).
---
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 6 ------
1 file changed, 6 deletions(-)
(limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 8860764..cad09b8 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1613,12 +1613,6 @@ namespace OpenSim.Region.Framework.Scenes
RootPart.PhysActor.PIDActive = false;
}
- public void stopLookAt()
- {
- if (RootPart.PhysActor != null)
- RootPart.PhysActor.APIDActive = false;
- }
-
///
/// Uses a PID to attempt to clamp the object on the Z axis at the given height over tau seconds.
///
--
cgit v1.1
From 154ba0124aaf0836ee50bce81a3441be6d11f06a Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Sat, 28 Jan 2012 02:21:41 +0000
Subject: Add experimental --publish option to "save oar" so that OARs reloaded
to the same grid don't have the publisher as owner.
---
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 6 ++++++
1 file changed, 6 insertions(+)
(limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index cad09b8..739c5fa 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -441,6 +441,12 @@ namespace OpenSim.Region.Framework.Scenes
}
}
+ public UUID LastOwnerID
+ {
+ get { return m_rootPart.LastOwnerID; }
+ set { m_rootPart.LastOwnerID = value; }
+ }
+
public UUID OwnerID
{
get { return m_rootPart.OwnerID; }
--
cgit v1.1
From ab89adfaefb7c2858cb2f90f783c010157d980a7 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Tue, 31 Jan 2012 23:03:39 +0000
Subject: Implement "show object uuid " console command.
This will show details about a part with the given uuid if it's found.
---
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 6 ++++++
1 file changed, 6 insertions(+)
(limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 739c5fa..e7f2fdb 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -264,6 +264,12 @@ namespace OpenSim.Region.Framework.Scenes
set { RootPart.Name = value; }
}
+ public string Description
+ {
+ get { return RootPart.Description; }
+ set { RootPart.Description = value; }
+ }
+
///
/// Added because the Parcel code seems to use it
/// but not sure a object should have this
--
cgit v1.1