From e1a2c44ebe8f10cf00a14578e44b000ff16b68df Mon Sep 17 00:00:00 2001 From: Mic Bowman Date: Fri, 13 Jan 2012 14:48:56 -0800 Subject: Cleaned up the LookAt code in SOP and SOG. Added support for incrementally rotating physical objects. This does not use physics. Currently the rate of change is determined as 1 / (PI * Strength). --- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 6 ------ 1 file changed, 6 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 8860764..cad09b8 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -1613,12 +1613,6 @@ namespace OpenSim.Region.Framework.Scenes RootPart.PhysActor.PIDActive = false; } - public void stopLookAt() - { - if (RootPart.PhysActor != null) - RootPart.PhysActor.APIDActive = false; - } - /// /// Uses a PID to attempt to clamp the object on the Z axis at the given height over tau seconds. /// -- cgit v1.1 From 154ba0124aaf0836ee50bce81a3441be6d11f06a Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 28 Jan 2012 02:21:41 +0000 Subject: Add experimental --publish option to "save oar" so that OARs reloaded to the same grid don't have the publisher as owner. --- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index cad09b8..739c5fa 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -441,6 +441,12 @@ namespace OpenSim.Region.Framework.Scenes } } + public UUID LastOwnerID + { + get { return m_rootPart.LastOwnerID; } + set { m_rootPart.LastOwnerID = value; } + } + public UUID OwnerID { get { return m_rootPart.OwnerID; } -- cgit v1.1 From ab89adfaefb7c2858cb2f90f783c010157d980a7 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 31 Jan 2012 23:03:39 +0000 Subject: Implement "show object uuid " console command. This will show details about a part with the given uuid if it's found. --- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 739c5fa..e7f2fdb 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -264,6 +264,12 @@ namespace OpenSim.Region.Framework.Scenes set { RootPart.Name = value; } } + public string Description + { + get { return RootPart.Description; } + set { RootPart.Description = value; } + } + /// /// Added because the Parcel code seems to use it /// but not sure a object should have this -- cgit v1.1