From d15bfcf61404914c3d64c965db9e66295655bea5 Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Tue, 18 Dec 2012 14:59:41 -0800 Subject: Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Also made it so llSetStatus() can individually enable disable rotation axi using the bitmask of flags. --- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 64a5811..35e7c45 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -99,6 +99,15 @@ namespace OpenSim.Region.Framework.Scenes /// public partial class SceneObjectGroup : EntityBase, ISceneObject { + // Axis selection bitmask used by SetAxisRotation() + // Just happen to be the same bits used by llSetStatus() and defined in ScriptBaseClass. + public enum axisSelect : int + { + STATUS_ROTATE_X = 0x002, + STATUS_ROTATE_Y = 0x004, + STATUS_ROTATE_Z = 0x008, + } + // private PrimCountTaintedDelegate handlerPrimCountTainted = null; /// -- cgit v1.1