From f3780b9eaeae8834c49f6e2f6045ef922916924d Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 31 Jan 2012 19:56:37 +0000 Subject: Add torture tests to test adding 10,000, 100,000 and 200,000 single prim scene objects. These can be run using the "nant torture" target. They are not part of "nant test" due to their long-run future nature. Such tests are designed to do some testing of extreme situations and give some feedback on memory usage, etc. However, data can be inconsistent due to different machine circumstances and virtual machine actions. This area is under development. --- OpenSim/Region/Framework/Scenes/SceneGraph.cs | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'OpenSim/Region/Framework/Scenes/SceneGraph.cs') diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 36a454e..006f9c6 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs @@ -357,7 +357,13 @@ namespace OpenSim.Region.Framework.Scenes return false; if (Entities.ContainsKey(sceneObject.UUID)) + { +// m_log.DebugFormat( +// "[SCENEGRAPH]: Scene graph for {0} already contains object {1} in AddSceneObject()", +// m_parentScene.RegionInfo.RegionName, sceneObject.UUID); + return false; + } // m_log.DebugFormat( // "[SCENEGRAPH]: Adding scene object {0} {1}, with {2} parts on {3}", -- cgit v1.1