From 450207d4d8004aadbbc7146869132e8245d58ada Mon Sep 17 00:00:00 2001 From: Melanie Date: Wed, 22 Aug 2012 00:27:54 +0200 Subject: Make terrain save every 1000 frames instead of every 50. Database load is a sim killer. --- OpenSim/Region/Framework/Scenes/Scene.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs') diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index a5f0bff..57fcf51 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -215,7 +215,7 @@ namespace OpenSim.Region.Framework.Scenes private int m_update_presences = 1; // Update scene presence movements private int m_update_events = 1; private int m_update_backup = 200; - private int m_update_terrain = 50; + private int m_update_terrain = 1000; private int m_update_land = 10; private int m_update_coarse_locations = 50; -- cgit v1.1