From d7ffcace8f596d9b0cf84f1e8cbe4e2d6a71baef Mon Sep 17 00:00:00 2001
From: SignpostMarv
Date: Sat, 6 Oct 2012 22:27:20 +0100
Subject: adjusting parameter order of PreloadSound to be more logical
---
OpenSim/Region/Framework/Interfaces/ISoundModule.cs | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
(limited to 'OpenSim/Region/Framework/Interfaces')
diff --git a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs
index d2557b5..d34a520 100644
--- a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs
@@ -78,12 +78,12 @@ namespace OpenSim.Region.Framework.Interfaces
///
/// Preload sound to viewers within range.
///
- /// Sound asset ID
/// Sound source ID
+ /// Sound asset ID
///
/// Radius used to determine which viewers should preload the sound.
///
- void PreloadSound(UUID soundID, UUID objectID, float radius);
+ void PreloadSound(UUID objectID, UUID soundID, float radius);
///
/// Declare object as new sync master, play specified sound at
--
cgit v1.1