From 59413adceecd7f6c9132f03b436b7a0b5cabb443 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Tue, 21 Oct 2014 11:57:47 +0100 Subject: do agent crossing async, including QUERYACCESS ( need to check vehicles for this also ), so it doesn't stop heartbeat --- OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/Framework/Interfaces') diff --git a/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs index 214b07a..0c34c90 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs @@ -36,6 +36,7 @@ using OpenSim.Region.Framework.Scenes; namespace OpenSim.Region.Framework.Interfaces { public delegate ScenePresence CrossAgentToNewRegionDelegate(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, bool isFlying, string version); + public delegate ScenePresence CrossAsyncDelegate(ScenePresence agent, bool isFlying); public interface IEntityTransferModule { -- cgit v1.1