From b233a4b2cab3a39f9edc17130cd7c2f2f807d6bb Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sun, 9 May 2010 13:39:56 -0700 Subject: * Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. * Fixed small bug with map search where the local sim regions weren't found. --- OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs') diff --git a/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs b/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs index de1bcd4..ac6afed 100644 --- a/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs @@ -29,6 +29,6 @@ namespace OpenSim.Region.Framework.Interfaces { public interface IWorldMapModule { - void LazySaveGeneratedMaptile(byte[] data, bool temporary); + void RegenerateMaptile(byte[] data); } } -- cgit v1.1