From c3b5a6c2abaa5f508344f75d338fc7ff1be08538 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sun, 27 Jul 2014 08:18:27 +0100 Subject: change how sounds work. May be bad.. needs testing --- OpenSim/Region/Framework/Interfaces/ISoundModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Interfaces/ISoundModule.cs') diff --git a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs index 8372ddd..f7c6513 100644 --- a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs @@ -95,7 +95,7 @@ namespace OpenSim.Region.Framework.Interfaces /// Sound radius /// Set object to sync master if true void LoopSound(UUID objectID, UUID soundID, double gain, - double radius, bool isMaster); + double radius, bool isMaster, bool isSlave); /// /// Trigger or play an attached sound in this part's inventory. -- cgit v1.1