From 5e4d6cab00cb29cd088ab7b62ab13aff103b64cb Mon Sep 17 00:00:00 2001
From: onefang
Date: Sun, 19 May 2019 21:24:15 +1000
Subject: Dump OpenSim 0.9.0.1 into it's own branch.
---
.../Framework/Interfaces/IInventoryAccessModule.cs | 17 ++++++++++++++++-
1 file changed, 16 insertions(+), 1 deletion(-)
(limited to 'OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs')
diff --git a/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs b/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs
index 6bad018..292b0d6 100644
--- a/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs
@@ -70,6 +70,7 @@ namespace OpenSim.Region.Framework.Interfaces
///
///
///
+ ///
///
///
///
@@ -81,6 +82,11 @@ namespace OpenSim.Region.Framework.Interfaces
///
/// The SceneObjectGroup rezzed or null if rez was unsuccessful.
SceneObjectGroup RezObject(
+ IClientAPI remoteClient, UUID itemID, UUID rezGroupID, Vector3 RayEnd, Vector3 RayStart,
+ UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection,
+ bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment);
+ // compatibily do not use
+ SceneObjectGroup RezObject(
IClientAPI remoteClient, UUID itemID, Vector3 RayEnd, Vector3 RayStart,
UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection,
bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment);
@@ -97,6 +103,7 @@ namespace OpenSim.Region.Framework.Interfaces
/// The item from which the object asset came. Can be null, in which case pre and post rez item adjustment and checks are not performed.
///
/// The asset id for the object to rez.
+ /// The requested group id for the object to rez.
///
///
///
@@ -107,8 +114,16 @@ namespace OpenSim.Region.Framework.Interfaces
///
///
/// The SceneObjectGroup rezzed or null if rez was unsuccessful.
+
+ SceneObjectGroup RezObject(IClientAPI remoteClient, InventoryItemBase item, UUID rezGroupID,
+ UUID assetID, Vector3 RayEnd, Vector3 RayStart,
+ UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection,
+ bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment);
+
+ // compatibility do not use
SceneObjectGroup RezObject(
- IClientAPI remoteClient, InventoryItemBase item, UUID assetID, Vector3 RayEnd, Vector3 RayStart,
+ IClientAPI remoteClient, InventoryItemBase item,
+ UUID assetID, Vector3 RayEnd, Vector3 RayStart,
UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection,
bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment);
--
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