From f3f4428700f2c63901e6f068957f879143ba0bd5 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Thu, 26 Aug 2010 21:50:19 +0100
Subject: refactor: break out attachment position change code in
Scene.UpdatePrimPosition() and move into AttachmentsModule
This allows region modules to change attachment positions.
---
OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | 8 ++++++++
1 file changed, 8 insertions(+)
(limited to 'OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs')
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
index 2af2548..05c1e00 100644
--- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
@@ -131,5 +131,13 @@ namespace OpenSim.Region.Framework.Interfaces
/// A
///
void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient);
+
+ ///
+ /// Update the position of an attachment
+ ///
+ ///
+ ///
+ ///
+ void UpdateAttachmentPosition(IClientAPI client, SceneObjectGroup sog, Vector3 pos);
}
}
\ No newline at end of file
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