From 95c9a9939efc41e2f35defac5e3d7dae40890876 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Mon, 7 Jan 2008 02:33:22 +0000 Subject: Commenting out InnerScene.SceneObjects for now since it was unpopulated and not used by active code (as far as I can see), so a source of confusion. All current code uses the Entities dictionary --- OpenSim/Region/ExtensionsScriptModule/ScriptInterpretedAPI.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/ExtensionsScriptModule') diff --git a/OpenSim/Region/ExtensionsScriptModule/ScriptInterpretedAPI.cs b/OpenSim/Region/ExtensionsScriptModule/ScriptInterpretedAPI.cs index d6613e9..b3a0d4f 100644 --- a/OpenSim/Region/ExtensionsScriptModule/ScriptInterpretedAPI.cs +++ b/OpenSim/Region/ExtensionsScriptModule/ScriptInterpretedAPI.cs @@ -69,7 +69,9 @@ namespace OpenSim.Region.ExtensionsScriptModule /// public SceneObjectGroup Task { - get { return Scene.Objects[ObjectID]; } + // XXX Casting not ideal, but previous Scene.Objects propery wasn't actually populated, so + // wouldn't have worked anyway. + get { return (SceneObjectGroup)Scene.Entities[ObjectID]; } } /// -- cgit v1.1