From d8e02d9e5c6776099f9b5a1904a678fa2cf34841 Mon Sep 17 00:00:00 2001 From: mingchen Date: Tue, 6 May 2008 18:29:58 +0000 Subject: *LLClientView is now pushed the EstateSettings instead of pulling it from the scene...more to standards *LandChannel no longer requires libsecondlife.Packets (it should have never needed it in the first place) --- OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | 13 ++++++++----- 1 file changed, 8 insertions(+), 5 deletions(-) (limited to 'OpenSim/Region/Examples/SimpleModule') diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index 4929675..25622d2 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs @@ -502,7 +502,7 @@ namespace OpenSim.Region.Examples.SimpleModule { } - public virtual void SendRegionHandshake(RegionInfo regionInfo) + public virtual void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args) { if (OnRegionHandShakeReply != null) { @@ -637,20 +637,20 @@ namespace OpenSim.Region.Examples.SimpleModule { } - public void sendEstateManagersList(LLUUID invoice) + public void sendEstateManagersList(LLUUID invoice, LLUUID[] EstateManagers, uint estateID) { } - public void sendRegionInfoToEstateMenu() + public void sendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args) { } public void sendEstateCovenantInformation() { } - public void sendDetailedEstateData(LLUUID invoice) + public void sendDetailedEstateData(LLUUID invoice, string estateName, uint estateID) { } - public void sendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int simObjectCapacity) + public void sendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int simObjectCapacity, uint regionFlags) { } public void sendLandAccessListData(List avatars, uint accessFlag, int localLandID) @@ -662,5 +662,8 @@ namespace OpenSim.Region.Examples.SimpleModule public void sendLandObjectOwners(Dictionary ownersAndCount) { } + public void sendLandParcelOverlay(byte[] data, int sequence_id) + { + } } } -- cgit v1.1