From 0d17ba2a76d4eb01f0bd6097c3974cd9d9fb2061 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Thu, 6 Nov 2008 22:21:25 +0000 Subject: * refactor: Attach a scene object to a scene separately from its construction --- OpenSim/Region/Examples/SimpleModule/FileSystemObject.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Examples/SimpleModule/FileSystemObject.cs') diff --git a/OpenSim/Region/Examples/SimpleModule/FileSystemObject.cs b/OpenSim/Region/Examples/SimpleModule/FileSystemObject.cs index 3b43c7a..0903edd 100644 --- a/OpenSim/Region/Examples/SimpleModule/FileSystemObject.cs +++ b/OpenSim/Region/Examples/SimpleModule/FileSystemObject.cs @@ -35,7 +35,7 @@ namespace OpenSim.Region.Examples.SimpleModule public class FileSystemObject : SceneObjectGroup { public FileSystemObject(Scene world, FileInfo fileInfo, Vector3 pos) - : base(world, world.RegionInfo.RegionHandle, UUID.Zero, world.NextLocalId, pos, PrimitiveBaseShape.Default) + : base(UUID.Zero, world.NextLocalId, pos, PrimitiveBaseShape.Default) { Text = fileInfo.Name; } -- cgit v1.1