From e0e9237a89c2d29bf63d5b161faac4767872d12b Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sat, 8 Dec 2007 17:25:34 +0000 Subject: * Added back the regionup code so people in nearby sims can see a downed sim coming back up. --- OpenSim/Region/Environment/Scenes/Scene.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/Environment') diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index b2cc750..b733522 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -266,8 +266,8 @@ namespace OpenSim.Region.Environment.Scenes public override bool OtherRegionUp(RegionInfo otherRegion) { - /* // Another region is up. We have to tell all our ScenePresences about it - // This fails to get the desired effect and needs further work. + // Another region is up. We have to tell all our ScenePresences about it + if (RegionInfo.RegionHandle != otherRegion.RegionHandle) { @@ -288,7 +288,7 @@ namespace OpenSim.Region.Environment.Scenes MainLog.Instance.Verbose("INTERGRID", "Got notice about Region at X:" + otherRegion.RegionLocX.ToString() + " Y:" + otherRegion.RegionLocY.ToString() + " but it was too far away to send to the client"); } - }*/ + } return true; } -- cgit v1.1