From dd4deebbcbe07cccf8ce700c29c9884f1f414c85 Mon Sep 17 00:00:00 2001
From: Teravus Ovares
Date: Thu, 17 Apr 2008 19:42:54 +0000
Subject: * Re-Fixed caps * This fixes chi11ken's/OpenViewer's libsl cap issue.
---
.../Environment/Modules/BetaGridLikeMoneyModule.cs | 381 +++++++++------------
.../Modules/LandManagement/LandChannel.cs | 17 +-
.../Modules/LandManagement/LandManagementModule.cs | 2 +-
.../Environment/Scenes/Scene.PacketHandlers.cs | 4 +
OpenSim/Region/Environment/Scenes/Scene.cs | 23 +-
OpenSim/Region/Environment/Scenes/SceneBase.cs | 12 -
OpenSim/Region/Environment/Scenes/SceneEvents.cs | 16 +-
7 files changed, 186 insertions(+), 269 deletions(-)
(limited to 'OpenSim/Region/Environment')
diff --git a/OpenSim/Region/Environment/Modules/BetaGridLikeMoneyModule.cs b/OpenSim/Region/Environment/Modules/BetaGridLikeMoneyModule.cs
index 5c1c938..0748719 100644
--- a/OpenSim/Region/Environment/Modules/BetaGridLikeMoneyModule.cs
+++ b/OpenSim/Region/Environment/Modules/BetaGridLikeMoneyModule.cs
@@ -143,8 +143,8 @@ namespace OpenSim.Region.Environment.Modules
{
// Centralized grid structure using OpenSimWi Redux revision 9+
// https://opensimwiredux.svn.sourceforge.net/svnroot/opensimwiredux
- scene.AddXmlRPCHandler("dynamic_balance_update_request", GridMoneyUpdate);
- scene.AddXmlRPCHandler("user_alert", UserAlert);
+ scene.AddXmlRPCHandler("balanceUpdateRequest", GridMoneyUpdate);
+ scene.AddXmlRPCHandler("userAlert", UserAlert);
}
else
{
@@ -171,12 +171,11 @@ namespace OpenSim.Region.Environment.Modules
scene.EventManager.OnNewClient += OnNewClient;
scene.EventManager.OnMoneyTransfer += MoneyTransferAction;
scene.EventManager.OnClientClosed += ClientClosed;
- scene.EventManager.OnNewInventoryItemUploadComplete += NewInventoryItemEconomyHandler;
scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel;
scene.EventManager.OnMakeChildAgent += MakeChildAgent;
scene.EventManager.OnClientClosed += ClientLoggedOut;
- scene.EventManager.OnLandBuy += ValidateLandBuy;
- scene.EventManager.OnValidatedLandBuy += processLandBuy;
+ scene.EventManager.OnValidateLandBuy += ValidateLandBuy;
+ scene.EventManager.OnLandBuy += processLandBuy;
}
}
@@ -214,6 +213,7 @@ namespace OpenSim.Region.Environment.Modules
PriceGroupCreate = startupConfig.GetInt("PriceGroupCreate", -1);
string EBA = startupConfig.GetString("EconomyBaseAccount", LLUUID.Zero.ToString());
Helpers.TryParse(EBA,out EconomyBaseAccount);
+
UserLevelPaysFees = startupConfig.GetInt("UserLevelPaysFees", -1);
m_stipend = startupConfig.GetInt("UserStipend", 500);
m_minFundsBeforeRefresh = startupConfig.GetInt("IssueStipendWhenClientIsBelowAmount", 10);
@@ -343,99 +343,54 @@ namespace OpenSim.Region.Environment.Modules
private void ValidateLandBuy (Object osender, LandBuyArgs e)
{
- LLUUID agentId = e.agentId;
- int price = e.parcelPrice;
- bool final = e.final;
-
- int funds = 0;
-
- if (m_MoneyAddress.Length > 0)
- {
- IClientAPI aClient = LocateClientObject(agentId);
- if (aClient != null)
- {
- Scene s = LocateSceneClientIn(agentId);
- if (s != null)
- {
- Hashtable hbinfo = GetBalanceForUserFromMoneyServer(aClient.AgentId, aClient.SecureSessionId, s.RegionInfo.originRegionID.ToString(), s.RegionInfo.regionSecret);
- if ((bool)hbinfo["success"] == true)
- {
-
- Helpers.TryParse((string)hbinfo["agentId"], out agentId);
- try
- {
- funds = (Int32)hbinfo["funds"];
- }
- catch (ArgumentException)
- {
- }
- catch (FormatException)
- {
- }
- catch (OverflowException)
- {
- m_log.ErrorFormat("[MONEY]: While getting the Currency for user {0}, the return funds overflowed.", agentId);
- aClient.SendAlertMessage("Unable to get your money balance, money operations will be unavailable");
- }
- catch (InvalidCastException)
- {
- funds = 0;
- }
-
- SetLocalFundsForAgentID(agentId, funds);
-
- }
- else
- {
- m_log.WarnFormat("[MONEY]: Getting Money for user {0} failed with the following message:{1}", agentId, (string)hbinfo["errorMessage"]);
- aClient.SendAlertMessage((string)hbinfo["errorMessage"]);
- }
- }
- }
- }
- else
- {
- funds = GetFundsForAgentID(agentId);
- }
- if (funds >= e.parcelPrice)
- {
- lock (e)
- {
- e.economyValidated = true;
- }
- XMLRPCHandler.EventManager.TriggerValidatedLandBuy(this, e);
- }
+ if (m_MoneyAddress.Length == 0)
+ {
+ lock (m_KnownClientFunds)
+ {
+ if (m_KnownClientFunds.ContainsKey(e.agentId))
+ {
+ // Does the sender have enough funds to give?
+ if (m_KnownClientFunds[e.agentId] >= e.parcelPrice)
+ {
+ lock(e)
+ {
+ e.economyValidated=true;
+ }
+ }
+ }
+ }
+ }
+ else
+ {
+ if(GetRemoteBalance(e.agentId) >= e.parcelPrice)
+ {
+ lock(e)
+ {
+ e.economyValidated=true;
+ }
+ }
+ }
}
private void processLandBuy(Object osender, LandBuyArgs e)
{
- LLUUID agentId = e.agentId;
- int price = e.parcelPrice;
- bool final = e.final;
-
- int funds = 0;
-
- // Only do this if we have not already transacted against this.
- if (e.transactionID == 0)
- {
- funds = GetFundsForAgentID(e.agentId);
- if (e.landValidated)
- {
- if (e.parcelPrice >= 0)
- {
- doMoneyTransfer(agentId, e.parcelOwnerID, e.parcelPrice);
- lock (e)
- {
- e.transactionID = Util.UnixTimeSinceEpoch();
- e.amountDebited = e.parcelPrice;
- }
- }
- // This tells the land module that we've transacted.
- XMLRPCHandler.EventManager.TriggerValidatedLandBuy(this, e);
- }
- }
-
+ lock(e)
+ {
+ if(e.economyValidated == true && e.transactionID == 0)
+ {
+ e.transactionID=Util.UnixTimeSinceEpoch();
+
+ if(doMoneyTransfer(e.agentId, e.parcelOwnerID, e.parcelPrice, 0, "Land purchase"))
+ {
+ lock (e)
+ {
+ e.amountDebited = e.parcelPrice;
+ }
+ }
+ }
+ }
}
+
///
/// THis method gets called when someone pays someone else as a gift.
///
@@ -445,14 +400,13 @@ namespace OpenSim.Region.Environment.Modules
{
IClientAPI sender = null;
IClientAPI receiver = null;
-
- //m_log.WarnFormat("[MONEY] Explicit transfer of {0} from {1} to {2}", e.amount, e.sender.ToString(), e.receiver.ToString());
sender = LocateClientObject(e.sender);
if (sender != null)
{
receiver = LocateClientObject(e.receiver);
- bool transactionresult = doMoneyTransfer(e.sender, e.receiver, e.amount);
+
+ bool transactionresult = doMoneyTransfer(e.sender, e.receiver, e.amount, e.transactiontype, e.description);
if (e.sender != e.receiver)
{
@@ -466,36 +420,11 @@ namespace OpenSim.Region.Environment.Modules
{
receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.receiver));
}
-
-
}
else
{
- m_log.Warn("[MONEY]: Potential Fraud Warning, got money transfer request for avatar that isn't in this simulator - Details; Sender:" + e.sender.ToString() + " Reciver: " + e.receiver.ToString() + " Amount: " + e.amount.ToString());
- }
- }
-
- ///
- /// A new inventory item came in, so we must charge if we're configured to do so!
- ///
- ///
- ///
- ///
- ///
- private void NewInventoryItemEconomyHandler(LLUUID Uploader, LLUUID AssetID, String AssetName, int userlevel)
- {
- // Presumably a normal grid would actually send this information to a server somewhere.
- // We're going to apply the UploadCost here.
- if (m_enabled)
- {
- // Only make users that are below the UserLevelPaysFees value pay.
- // Use this to exclude Region Owners (2), Estate Managers(1), Users (0), Disabled(-1)
- if (PriceUpload > 0 && userlevel <= UserLevelPaysFees)
- {
- doMoneyTransfer(Uploader, EconomyBaseAccount, PriceUpload);
- }
+ m_log.Warn("[MONEY]: Potential Fraud Warning, got money transfer request for avatar that isn't in this simulator - Details; Sender:" + e.sender.ToString() + " Receiver: " + e.receiver.ToString() + " Amount: " + e.amount.ToString());
}
-
}
///
@@ -504,7 +433,6 @@ namespace OpenSim.Region.Environment.Modules
///
private void MakeChildAgent(ScenePresence avatar)
{
-
lock (m_rootAgents)
{
if (m_rootAgents.ContainsKey(avatar.UUID))
@@ -630,16 +558,14 @@ namespace OpenSim.Region.Environment.Modules
#endregion
///
- /// Transfer money This currently does Gifts only.
+ /// Transfer money
///
///
///
///
///
- private bool doMoneyTransfer(LLUUID Sender, LLUUID Receiver, int amount)
+ private bool doMoneyTransfer(LLUUID Sender, LLUUID Receiver, int amount, int transactiontype, string description)
{
- //m_log.WarnFormat("[MONEY] Transfer {0} from {1} to {2}", amount, Sender.ToString(), Receiver.ToString());
-
bool result = false;
if (amount >= 0)
{
@@ -647,49 +573,49 @@ namespace OpenSim.Region.Environment.Modules
{
// If we don't know about the sender, then the sender can't
// actually be here and therefore this is likely fraud or outdated.
- if (m_KnownClientFunds.ContainsKey(Sender))
- {
- // Does the sender have enough funds to give?
- if (m_KnownClientFunds[Sender] >= amount)
- {
- // Subtract the funds from the senders account
- m_KnownClientFunds[Sender] -= amount;
-
- // do we know about the receiver?
- if (!m_KnownClientFunds.ContainsKey(Receiver))
- {
- // Make a record for them so they get the updated balance when they login
- CheckExistAndRefreshFunds(Receiver);
- }
- if (m_enabled)
- {
- if (m_MoneyAddress.Length == 0)
- {
- //Add the amount to the Receiver's funds
- m_KnownClientFunds[Receiver] += amount;
- result = true;
- }
- else
- {
-
- result = TransferMoneyonMoneyServer(Sender, Receiver, amount);
- }
- }
- }
- else
- {
- // These below are redundant to make this clearer to read
- result = false;
- }
- }
- else
- {
- result = false;
- }
- }
+ if (m_MoneyAddress.Length == 0)
+ {
+ if (m_KnownClientFunds.ContainsKey(Sender))
+ {
+ // Does the sender have enough funds to give?
+ if (m_KnownClientFunds[Sender] >= amount)
+ {
+ // Subtract the funds from the senders account
+ m_KnownClientFunds[Sender] -= amount;
+
+ // do we know about the receiver?
+ if (!m_KnownClientFunds.ContainsKey(Receiver))
+ {
+ // Make a record for them so they get the updated balance when they login
+ CheckExistAndRefreshFunds(Receiver);
+ }
+ if (m_enabled)
+ {
+ //Add the amount to the Receiver's funds
+ m_KnownClientFunds[Receiver] += amount;
+ result = true;
+ }
+ }
+ else
+ {
+ // These below are redundant to make this clearer to read
+ result = false;
+ }
+ }
+ else
+ {
+ result = false;
+ }
+ }
+ else
+ {
+ result = TransferMoneyonMoneyServer(Sender, Receiver, amount, transactiontype, description);
+ }
+ }
}
return result;
}
+
#region Utility Helpers
///
/// Locates a IClientAPI for the client specified
@@ -890,7 +816,7 @@ namespace OpenSim.Region.Environment.Modules
MoneyBalanceRequestParams["secret"] = regionSecret;
MoneyBalanceRequestParams["currencySecret"] = ""; // per - region/user currency secret gotten from the money system
- Hashtable MoneyRespData = genericCurrencyXMLRPCRequest(MoneyBalanceRequestParams, "simulator_user_balance_request");
+ Hashtable MoneyRespData = genericCurrencyXMLRPCRequest(MoneyBalanceRequestParams, "simulatorUserBalanceRequest");
return MoneyRespData;
}
@@ -989,7 +915,7 @@ namespace OpenSim.Region.Environment.Modules
MoneyBalanceRequestParams["regionId"] = regionId.ToString();
MoneyBalanceRequestParams["secret"] = regionSecret;
- Hashtable MoneyRespData = genericCurrencyXMLRPCRequest(MoneyBalanceRequestParams, "simulator_claim_user_request");
+ Hashtable MoneyRespData = genericCurrencyXMLRPCRequest(MoneyBalanceRequestParams, "simulatorClaimUserRequest");
IClientAPI sendMoneyBal = LocateClientObject(agentId);
if (sendMoneyBal != null)
{
@@ -1005,13 +931,11 @@ namespace OpenSim.Region.Environment.Modules
///
///
///
- public bool TransferMoneyonMoneyServer(LLUUID sourceId, LLUUID destId, int amount)
+ public bool TransferMoneyonMoneyServer(LLUUID sourceId, LLUUID destId, int amount, int transactiontype, string description)
{
- string description = "Gift";
int aggregatePermInventory = 0;
int aggregatePermNextOwner = 0;
int flags = 0;
- int transactiontype = 0;
bool rvalue = false;
IClientAPI cli = LocateClientObject(sourceId);
@@ -1039,7 +963,7 @@ namespace OpenSim.Region.Environment.Modules
ht["transactionType"] = transactiontype;
ht["description"] = description;
- Hashtable hresult = genericCurrencyXMLRPCRequest(ht, "region_move_money");
+ Hashtable hresult = genericCurrencyXMLRPCRequest(ht, "regionMoveMoney");
if ((bool)hresult["success"] == true)
{
@@ -1086,6 +1010,63 @@ namespace OpenSim.Region.Environment.Modules
}
+ public int GetRemoteBalance(LLUUID agentId)
+ {
+ int funds = 0;
+
+ IClientAPI aClient = LocateClientObject(agentId);
+ if (aClient != null)
+ {
+ Scene s = LocateSceneClientIn(agentId);
+ if (s != null)
+ {
+ if (m_MoneyAddress.Length > 0)
+ {
+ Hashtable hbinfo = GetBalanceForUserFromMoneyServer(aClient.AgentId, aClient.SecureSessionId, s.RegionInfo.originRegionID.ToString(), s.RegionInfo.regionSecret);
+ if ((bool)hbinfo["success"] == true)
+ {
+ try
+ {
+ funds = (Int32)hbinfo["funds"];
+ }
+ catch (ArgumentException)
+ {
+ }
+ catch (FormatException)
+ {
+ }
+ catch (OverflowException)
+ {
+ m_log.ErrorFormat("[MONEY]: While getting the Currency for user {0}, the return funds overflowed.", agentId);
+ aClient.SendAlertMessage("Unable to get your money balance, money operations will be unavailable");
+ }
+ catch (InvalidCastException)
+ {
+ funds = 0;
+ }
+
+ }
+ else
+ {
+ m_log.WarnFormat("[MONEY]: Getting Money for user {0} failed with the following message:{1}", agentId, (string)hbinfo["errorMessage"]);
+ aClient.SendAlertMessage((string)hbinfo["errorMessage"]);
+ }
+ }
+
+ SetLocalFundsForAgentID(agentId, funds);
+ SendMoneyBalance(aClient, agentId, aClient.SessionId, LLUUID.Zero);
+ }
+ else
+ {
+ m_log.Debug("[MONEY]: Got balance request update for agent that is here, but couldn't find which scene.");
+ }
+ }
+ else
+ {
+ m_log.Debug("[MONEY]: Got balance request update for agent that isn't here.");
+ }
+ return funds;
+ }
public XmlRpcResponse GridMoneyUpdate(XmlRpcRequest request)
{
@@ -1099,58 +1080,7 @@ namespace OpenSim.Region.Environment.Modules
Helpers.TryParse((string)requestData["agentId"], out agentId);
if (agentId != LLUUID.Zero)
{
- IClientAPI aClient = LocateClientObject(agentId);
- if (aClient != null)
- {
- Scene s = LocateSceneClientIn(agentId);
- if (s != null)
- {
- if (m_MoneyAddress.Length > 0)
- {
- Hashtable hbinfo = GetBalanceForUserFromMoneyServer(aClient.AgentId, aClient.SecureSessionId, s.RegionInfo.originRegionID.ToString(), s.RegionInfo.regionSecret);
- if ((bool)hbinfo["success"] == true)
- {
- int funds = 0;
- Helpers.TryParse((string)hbinfo["agentId"], out agentId);
- try
- {
- funds = (Int32)hbinfo["funds"];
- }
- catch (ArgumentException)
- {
- }
- catch (FormatException)
- {
- }
- catch (OverflowException)
- {
- m_log.ErrorFormat("[MONEY]: While getting the Currency for user {0}, the return funds overflowed.", agentId);
- aClient.SendAlertMessage("Unable to get your money balance, money operations will be unavailable");
- }
- catch (InvalidCastException)
- {
- funds = 0;
- }
-
- SetLocalFundsForAgentID(agentId, funds);
- }
- else
- {
- m_log.WarnFormat("[MONEY]: Getting Money for user {0} failed with the following message:{1}", agentId, (string)hbinfo["errorMessage"]);
- aClient.SendAlertMessage((string)hbinfo["errorMessage"]);
- }
- }
- SendMoneyBalance(aClient, agentId, aClient.SessionId, LLUUID.Zero);
- }
- else
- {
- m_log.Debug("[MONEY]: Got balance request update for agent that is here, but couldn't find which scene.");
- }
- }
- else
- {
- m_log.Debug("[MONEY]: Got balance request update for agent that isn't here.");
- }
+ GetRemoteBalance(agentId);
}
else
@@ -1169,6 +1099,7 @@ namespace OpenSim.Region.Environment.Modules
r.Value = rparms;
return r;
}
+
///
/// XMLRPC handler to send alert message and sound to client
///
diff --git a/OpenSim/Region/Environment/Modules/LandManagement/LandChannel.cs b/OpenSim/Region/Environment/Modules/LandManagement/LandChannel.cs
index a46895e..e3b7cf5 100644
--- a/OpenSim/Region/Environment/Modules/LandManagement/LandChannel.cs
+++ b/OpenSim/Region/Environment/Modules/LandManagement/LandChannel.cs
@@ -953,8 +953,12 @@ namespace OpenSim.Region.Environment.Modules.LandManagement
}
}
+ // If the economy has been validated by the economy module,
+ // and land has been validated as well, this method transfers
+ // the land ownership
+
public void handleLandBuyRequest(Object o, LandBuyArgs e)
- {
+ {
if (e.economyValidated && e.landValidated)
{
lock (landList)
@@ -966,7 +970,15 @@ namespace OpenSim.Region.Environment.Modules.LandManagement
}
}
}
- else if (e.landValidated == false)
+ }
+
+ // After receiving a land buy packet, first the data needs to
+ // be validated. This method validates the right to buy the
+ // parcel
+
+ public void handleLandValidationRequest(Object o, LandBuyArgs e)
+ {
+ if (e.landValidated == false)
{
ILandObject lob = null;
lock (landList)
@@ -994,7 +1006,6 @@ namespace OpenSim.Region.Environment.Modules.LandManagement
}
}
- m_scene.EventManager.TriggerValidatedLandBuy(this, e);
}
}
}
diff --git a/OpenSim/Region/Environment/Modules/LandManagement/LandManagementModule.cs b/OpenSim/Region/Environment/Modules/LandManagement/LandManagementModule.cs
index 6b2de47..20f75df 100644
--- a/OpenSim/Region/Environment/Modules/LandManagement/LandManagementModule.cs
+++ b/OpenSim/Region/Environment/Modules/LandManagement/LandManagementModule.cs
@@ -55,8 +55,8 @@ namespace OpenSim.Region.Environment.Modules.LandManagement
m_scene.EventManager.OnParcelPrimCountUpdate += landChannel.updateLandPrimCounts;
m_scene.EventManager.OnAvatarEnteringNewParcel += new EventManager.AvatarEnteringNewParcel(landChannel.handleAvatarChangingParcel);
m_scene.EventManager.OnClientMovement += new EventManager.ClientMovement(landChannel.handleAnyClientMovement);
+ m_scene.EventManager.OnValidateLandBuy += landChannel.handleLandValidationRequest;
m_scene.EventManager.OnLandBuy += landChannel.handleLandBuyRequest;
- m_scene.EventManager.OnValidatedLandBuy += landChannel.handleLandBuyRequest;
lock (m_scene)
{
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
index 1c36853..7e2c9ff 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
@@ -136,6 +136,10 @@ namespace OpenSim.Region.Environment.Scenes
EventManager.LandBuyArgs args = new EventManager.LandBuyArgs(
agentId, groupId, final, groupOwned, removeContribution, parcelLocalID, parcelArea, parcelPrice, authenticated);
+ // First, allow all validators a stab at it
+ m_eventManager.TriggerValidateLandBuy(this, args);
+
+ // Then, check validation and transfer
m_eventManager.TriggerLandBuy(this, args);
}
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 20572a9..b81b2d4 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1916,25 +1916,8 @@ namespace OpenSim.Region.Environment.Scenes
///
///
public void AddCapsHandler(LLUUID agentId)
- {
- // Here we clear out old Caps handlers for the agent
- // this is required because we potentially have multiple simulators in an instance nearby.
- Caps oldcap = null;
- lock (m_capsHandlers)
- {
- if (m_capsHandlers.ContainsKey(agentId))
- oldcap = m_capsHandlers[agentId];
- }
- if (oldcap != null)
- {
- oldcap.DeregisterHandlers();
- }
-
- // Generate a new base caps path LLUUID.Random().ToString() instead of agentId.ToString()
- // If the caps paths are not different for each region, the client and sim will do weird
- // things like send the request to a region the agent is no longer in.
-
- String capsObjectPath = GetNewCapsPath(agentId);
+ {
+ String capsObjectPath = GetCapsPath(agentId);
m_log.DebugFormat(
"[CAPS]: Setting up CAPS handler for root agent {0} in {1}",
@@ -1942,7 +1925,7 @@ namespace OpenSim.Region.Environment.Scenes
Caps cap =
new Caps(AssetCache, m_httpListener, m_regInfo.ExternalHostName, m_httpListener.Port,
- capsObjectPath, agentId, m_dumpAssetsToFile);
+ capsObjectPath, agentId, m_dumpAssetsToFile, RegionInfo.RegionName);
cap.RegisterHandlers();
EventManager.TriggerOnRegisterCaps(agentId, cap);
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs
index f863bff..5551173 100644
--- a/OpenSim/Region/Environment/Scenes/SceneBase.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs
@@ -214,17 +214,5 @@ namespace OpenSim.Region.Environment.Scenes
return null;
}
- public string GetNewCapsPath(LLUUID agentID)
- {
- if (capsPaths.ContainsKey(agentID))
- {
- capsPaths[agentID] = LLUUID.Random().ToString();
- }
- else
- {
- capsPaths.Add(agentID, LLUUID.Random().ToString());
- }
- return GetCapsPath(agentID);
- }
}
}
diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs
index 89c519e..5cf8ece 100644
--- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs
@@ -167,9 +167,9 @@ namespace OpenSim.Region.Environment.Scenes
public int transactiontype;
public string description;
- public MoneyTransferArgs(LLUUID asender, LLUUID areciever, int aamount, int atransactiontype, string adescription) {
+ public MoneyTransferArgs(LLUUID asender, LLUUID areceiver, int aamount, int atransactiontype, string adescription) {
sender = asender;
- receiver = areciever;
+ receiver = areceiver;
amount = aamount;
transactiontype = atransactiontype;
description = adescription;
@@ -219,7 +219,7 @@ namespace OpenSim.Region.Environment.Scenes
public event MoneyTransferEvent OnMoneyTransfer;
public event LandBuy OnLandBuy;
- public event LandBuy OnValidatedLandBuy;
+ public event LandBuy OnValidateLandBuy;
/* Designated Event Deletage Instances */
@@ -253,7 +253,7 @@ namespace OpenSim.Region.Environment.Scenes
private DeregisterCapsEvent handlerDeregisterCaps = null; // OnDeregisterCaps;
private NewInventoryItemUploadComplete handlerNewInventoryItemUpdateComplete = null;
private LandBuy handlerLandBuy = null;
- private LandBuy handlerValidatedLandBuy = null;
+ private LandBuy handlerValidateLandBuy = null;
public void TriggerOnScriptChangedEvent(uint localID, uint change)
{
@@ -526,12 +526,12 @@ namespace OpenSim.Region.Environment.Scenes
handlerLandBuy(sender, e);
}
}
- public void TriggerValidatedLandBuy(Object sender, LandBuyArgs e)
+ public void TriggerValidateLandBuy(Object sender, LandBuyArgs e)
{
- handlerValidatedLandBuy = OnValidatedLandBuy;
- if (handlerValidatedLandBuy != null)
+ handlerValidateLandBuy = OnValidateLandBuy;
+ if (handlerValidateLandBuy != null)
{
- handlerValidatedLandBuy(sender, e);
+ handlerValidateLandBuy(sender, e);
}
}
}
--
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