From c49e1b8fb67edb686038e6d200914ed3358bf649 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Sat, 25 Oct 2008 13:53:17 +0000 Subject: A few more bots to yesterday's plumbing: change instant message method signature --- .../Modules/Avatar/InstantMessage/InstantMessageModule.cs | 3 ++- .../Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs | 6 +++--- OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs | 2 +- 3 files changed, 6 insertions(+), 5 deletions(-) (limited to 'OpenSim/Region/Environment') diff --git a/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs b/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs index 9312fd8..3e45f7f 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs @@ -117,7 +117,8 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage = ((dialog == 38) || (dialog == 39) || (dialog == 40) || dialog == (byte) InstantMessageDialog.InventoryOffered || dialog == (byte) InstantMessageDialog.InventoryAccepted - || dialog == (byte) InstantMessageDialog.InventoryDeclined); + || dialog == (byte) InstantMessageDialog.InventoryDeclined + || dialog == (byte) InstantMessageDialog.GroupNotice); // IM dialogs need to be pre-processed and have their sessionID filled by the server // so the sim can match the transaction on the return packet. diff --git a/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs index ed58338..b18fb5d 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs @@ -127,7 +127,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Transfer user.ControllingClient.SendInstantMessage( fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName, - dialog, timestamp, binaryBucket); + dialog, timestamp, false, binaryBucket); return; } @@ -159,7 +159,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Transfer { user.ControllingClient.SendInstantMessage( fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName, - dialog, timestamp, binaryBucket); + dialog, timestamp, false, binaryBucket); if (m_pendingOffers.ContainsKey(imSessionID)) { @@ -205,7 +205,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Transfer { user.ControllingClient.SendInstantMessage( fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName, - dialog, timestamp, binaryBucket); + dialog, timestamp, false, binaryBucket); if (m_pendingOffers.ContainsKey(imSessionID)) { diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs index e2b035a..5c22bb1 100644 --- a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs @@ -478,7 +478,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC public virtual void SendInstantMessage(UUID fromAgent, UUID fromAgentSession, string message, UUID toAgent, UUID imSessionID, string fromName, byte dialog, uint timeStamp, - byte[] binaryBucket) + bool fromGroup, byte[] binaryBucket) { } -- cgit v1.1