From 531f6c01eb8e137016e4e9a20438a107cd7b4f7f Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Sun, 17 Aug 2008 23:07:14 +0000 Subject: Update svn properties, minor formatting cleanup. --- .../Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs | 2 +- OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | 4 ++-- OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 6 +++--- 3 files changed, 6 insertions(+), 6 deletions(-) (limited to 'OpenSim/Region/Environment') diff --git a/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs index cc088a0..03bbaf3 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs @@ -54,7 +54,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory public void Initialise(Scene scene, IConfigSource config) { - if(!m_Scenelist.Contains(scene)) + if (!m_Scenelist.Contains(scene)) { m_Scenelist.Add(scene); diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index bdfe664..d534ffc 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs @@ -148,7 +148,7 @@ namespace OpenSim.Region.Environment.Scenes public void DeselectPrim(uint primLocalID, IClientAPI remoteClient) { SceneObjectPart part = GetSceneObjectPart(primLocalID); - if(part == null) + if (part == null) return; bool isAttachment = false; @@ -159,7 +159,7 @@ namespace OpenSim.Region.Environment.Scenes // if (part.ParentGroup == null) { - if(part.IsAttachment) + if (part.IsAttachment) isAttachment = true; else part.ScheduleFullUpdate(); diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index d6aef95..1432912 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -1177,7 +1177,7 @@ namespace OpenSim.Region.Environment.Scenes public void ClearUndoState() { - lock(m_undo) + lock (m_undo) { m_undo.Clear(); } @@ -2449,7 +2449,7 @@ namespace OpenSim.Region.Environment.Scenes { if (m_parentGroup != null) { - lock(m_undo) + lock (m_undo) { if (m_undo.Count > 0) { @@ -2958,7 +2958,7 @@ namespace OpenSim.Region.Environment.Scenes public void Undo() { - lock(m_undo) + lock (m_undo) { if (m_undo.Count > 0) { -- cgit v1.1