From 3c47fd2cb228c47997ce8a0bc7f40d1e23047b36 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Wed, 28 May 2008 23:52:24 +0000 Subject: * Fixed a slight issue with the LLRAW exporter. * Linden uses a neutral height channel of 128.0 on their multiplier. OpenSim was using a neutral of 127.0 - this has been changed to 128.0, this may cause files exported to the .RAW format to look slightly different when loaded back in - it is highly recommended to use the R32 format instead which avoids these sorts of issues. * Made a tweak to the Terrain Plugin loading process. --- OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs | 4 ++-- OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs | 3 ++- 2 files changed, 4 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/Environment') diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs index 2e8fa9e..85afaf8 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs @@ -61,7 +61,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders { for (int j = 0; j < 256; j++) { - LookupHeightTable[i + (j * 256)] = new HeightmapLookupValue(i + (j * 256), ((double)i * ((double)j / 127.0d))); + LookupHeightTable[i + (j * 256)] = new HeightmapLookupValue(i + (j * 256), ((double)i * ((double)j / 128.0d))); } } Array.Sort(LookupHeightTable); @@ -82,7 +82,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders int x; for (x = 0; x < retval.Width; x++) { - retval[x, y] = bs.ReadByte() * (bs.ReadByte() / 127.0); + retval[x, y] = bs.ReadByte() * (bs.ReadByte() / 128.0); bs.ReadBytes(11); // Advance the stream to next bytes. } } diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs index 20c0086..e2b7fb2 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs @@ -279,7 +279,8 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain } else { - m_log.Warn("E ... " + pluginName + " (Skipping)"); + m_plugineffects[pluginName] = effect; + m_log.Warn("E ... " + pluginName + " (Replaced)"); } } } -- cgit v1.1