From 06d05bd339e9c2407392119b89305ec028f04b57 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Tue, 15 Apr 2008 10:02:06 +0000 Subject: Update svn properties. --- .../ExportSerialiser/ExportSerialisationModule.cs | 286 ++++++++++----------- .../Modules/ExportSerialiser/IFileSerialiser.cs | 26 +- .../Modules/ExportSerialiser/SerialiseObjects.cs | 40 +-- .../Modules/ExportSerialiser/SerialiseTerrain.cs | 50 ++-- 4 files changed, 201 insertions(+), 201 deletions(-) (limited to 'OpenSim/Region/Environment') diff --git a/OpenSim/Region/Environment/Modules/ExportSerialiser/ExportSerialisationModule.cs b/OpenSim/Region/Environment/Modules/ExportSerialiser/ExportSerialisationModule.cs index adb607a..8613e77 100644 --- a/OpenSim/Region/Environment/Modules/ExportSerialiser/ExportSerialisationModule.cs +++ b/OpenSim/Region/Environment/Modules/ExportSerialiser/ExportSerialisationModule.cs @@ -1,143 +1,143 @@ - -using System; -using System.Collections.Generic; -using System.Drawing; -using libsecondlife; -using Nini.Config; -using OpenSim.Framework; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; -using OpenSim.Region.Environment.Modules.ModuleFramework; -using System.IO; - -namespace OpenSim.Region.Environment.Modules.ExportSerialiser -{ - public class ExportSerialisationModule : IRegionModule - { - private List m_regions = new List(); - private List m_serialisers = new List(); - private Commander m_commander = new Commander("Export"); - private string m_savedir = "exports" + "/"; - - private List SerialiseRegion(Scene scene) - { - List results = new List(); - - string saveDir = m_savedir + scene.RegionInfo.RegionID.ToString() + "/"; - - if (!Directory.Exists(saveDir)) - { - Directory.CreateDirectory(saveDir); - } - - lock (m_serialisers) - { - foreach (IFileSerialiser serialiser in m_serialisers) - { - results.Add(serialiser.WriteToFile(scene, saveDir)); - } - } - - TextWriter regionInfoWriter = new StreamWriter(saveDir + "README.TXT"); - regionInfoWriter.WriteLine("Region Name: " + scene.RegionInfo.RegionName); - regionInfoWriter.WriteLine("Region ID: " + scene.RegionInfo.RegionID.ToString()); - regionInfoWriter.WriteLine("Backup Time: UTC " + DateTime.UtcNow.ToString()); - regionInfoWriter.WriteLine("Serialise Version: 0.1"); - regionInfoWriter.Close(); - - TextWriter manifestWriter = new StreamWriter(saveDir + "region.manifest"); - foreach (string line in results) - { - manifestWriter.WriteLine(line); - } - manifestWriter.Close(); - - return results; - } - - - #region IRegionModule Members - - public void Initialise(Scene scene, IConfigSource source) - { - scene.RegisterModuleCommander("Export", m_commander); - scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; - - lock (m_regions) - { - m_regions.Add(scene); - } - } - - void EventManager_OnPluginConsole(string[] args) - { - if (args[0] == "export") - { - string[] tmpArgs = new string[args.Length - 2]; - int i = 0; - for (i = 2; i < args.Length; i++) - tmpArgs[i - 2] = args[i]; - - m_commander.ProcessConsoleCommand(args[1], tmpArgs); - } - } - - private void InterfaceSaveRegion(Object[] args) - { - foreach (Scene region in m_regions) - { - if (region.RegionInfo.RegionName == (string)args[0]) - { - List results = SerialiseRegion(region); - } - } - } - - private void InterfaceSaveAllRegions(Object[] args) - { - foreach (Scene region in m_regions) - { - List results = SerialiseRegion(region); - } - } - - private void LoadCommanderCommands() - { - Command serialiseSceneCommand = new Command("save", InterfaceSaveRegion, "Saves the named region into the exports directory."); - serialiseSceneCommand.AddArgument("region-name", "The name of the region you wish to export", "String"); - - Command serialiseAllScenesCommand = new Command("save-all", InterfaceSaveAllRegions, "Saves all regions into the exports directory."); - - m_commander.RegisterCommand("save", serialiseSceneCommand); - m_commander.RegisterCommand("save-all", serialiseAllScenesCommand); - } - - public void PostInitialise() - { - lock (m_serialisers) - { - m_serialisers.Add(new SerialiseTerrain()); - m_serialisers.Add(new SerialiseObjects()); - } - - LoadCommanderCommands(); - } - - public void Close() - { - m_regions.Clear(); - } - - public string Name - { - get { return "ExportSerialisationModule"; } - } - - public bool IsSharedModule - { - get { return true; } - } - - #endregion - } -} + +using System; +using System.Collections.Generic; +using System.Drawing; +using libsecondlife; +using Nini.Config; +using OpenSim.Framework; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; +using OpenSim.Region.Environment.Modules.ModuleFramework; +using System.IO; + +namespace OpenSim.Region.Environment.Modules.ExportSerialiser +{ + public class ExportSerialisationModule : IRegionModule + { + private List m_regions = new List(); + private List m_serialisers = new List(); + private Commander m_commander = new Commander("Export"); + private string m_savedir = "exports" + "/"; + + private List SerialiseRegion(Scene scene) + { + List results = new List(); + + string saveDir = m_savedir + scene.RegionInfo.RegionID.ToString() + "/"; + + if (!Directory.Exists(saveDir)) + { + Directory.CreateDirectory(saveDir); + } + + lock (m_serialisers) + { + foreach (IFileSerialiser serialiser in m_serialisers) + { + results.Add(serialiser.WriteToFile(scene, saveDir)); + } + } + + TextWriter regionInfoWriter = new StreamWriter(saveDir + "README.TXT"); + regionInfoWriter.WriteLine("Region Name: " + scene.RegionInfo.RegionName); + regionInfoWriter.WriteLine("Region ID: " + scene.RegionInfo.RegionID.ToString()); + regionInfoWriter.WriteLine("Backup Time: UTC " + DateTime.UtcNow.ToString()); + regionInfoWriter.WriteLine("Serialise Version: 0.1"); + regionInfoWriter.Close(); + + TextWriter manifestWriter = new StreamWriter(saveDir + "region.manifest"); + foreach (string line in results) + { + manifestWriter.WriteLine(line); + } + manifestWriter.Close(); + + return results; + } + + + #region IRegionModule Members + + public void Initialise(Scene scene, IConfigSource source) + { + scene.RegisterModuleCommander("Export", m_commander); + scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; + + lock (m_regions) + { + m_regions.Add(scene); + } + } + + void EventManager_OnPluginConsole(string[] args) + { + if (args[0] == "export") + { + string[] tmpArgs = new string[args.Length - 2]; + int i = 0; + for (i = 2; i < args.Length; i++) + tmpArgs[i - 2] = args[i]; + + m_commander.ProcessConsoleCommand(args[1], tmpArgs); + } + } + + private void InterfaceSaveRegion(Object[] args) + { + foreach (Scene region in m_regions) + { + if (region.RegionInfo.RegionName == (string)args[0]) + { + List results = SerialiseRegion(region); + } + } + } + + private void InterfaceSaveAllRegions(Object[] args) + { + foreach (Scene region in m_regions) + { + List results = SerialiseRegion(region); + } + } + + private void LoadCommanderCommands() + { + Command serialiseSceneCommand = new Command("save", InterfaceSaveRegion, "Saves the named region into the exports directory."); + serialiseSceneCommand.AddArgument("region-name", "The name of the region you wish to export", "String"); + + Command serialiseAllScenesCommand = new Command("save-all", InterfaceSaveAllRegions, "Saves all regions into the exports directory."); + + m_commander.RegisterCommand("save", serialiseSceneCommand); + m_commander.RegisterCommand("save-all", serialiseAllScenesCommand); + } + + public void PostInitialise() + { + lock (m_serialisers) + { + m_serialisers.Add(new SerialiseTerrain()); + m_serialisers.Add(new SerialiseObjects()); + } + + LoadCommanderCommands(); + } + + public void Close() + { + m_regions.Clear(); + } + + public string Name + { + get { return "ExportSerialisationModule"; } + } + + public bool IsSharedModule + { + get { return true; } + } + + #endregion + } +} diff --git a/OpenSim/Region/Environment/Modules/ExportSerialiser/IFileSerialiser.cs b/OpenSim/Region/Environment/Modules/ExportSerialiser/IFileSerialiser.cs index 4d5e42b..e35c2f5 100644 --- a/OpenSim/Region/Environment/Modules/ExportSerialiser/IFileSerialiser.cs +++ b/OpenSim/Region/Environment/Modules/ExportSerialiser/IFileSerialiser.cs @@ -1,13 +1,13 @@ -using System; -using System.Collections.Generic; -using System.Text; - -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.Modules.ExportSerialiser -{ - interface IFileSerialiser - { - string WriteToFile(Scene scene, string dir); - } -} +using System; +using System.Collections.Generic; +using System.Text; + +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Modules.ExportSerialiser +{ + interface IFileSerialiser + { + string WriteToFile(Scene scene, string dir); + } +} diff --git a/OpenSim/Region/Environment/Modules/ExportSerialiser/SerialiseObjects.cs b/OpenSim/Region/Environment/Modules/ExportSerialiser/SerialiseObjects.cs index d8cae6e..50c36d6 100644 --- a/OpenSim/Region/Environment/Modules/ExportSerialiser/SerialiseObjects.cs +++ b/OpenSim/Region/Environment/Modules/ExportSerialiser/SerialiseObjects.cs @@ -1,20 +1,20 @@ -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.Modules.ExportSerialiser -{ - class SerialiseObjects : IFileSerialiser - { - #region IFileSerialiser Members - - public string WriteToFile(Scene scene, string dir) - { - string targetFileName = dir + "objects.xml"; - - scene.SavePrimsToXml2(targetFileName); - - return "objects.xml"; - } - - #endregion - } -} +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Modules.ExportSerialiser +{ + class SerialiseObjects : IFileSerialiser + { + #region IFileSerialiser Members + + public string WriteToFile(Scene scene, string dir) + { + string targetFileName = dir + "objects.xml"; + + scene.SavePrimsToXml2(targetFileName); + + return "objects.xml"; + } + + #endregion + } +} diff --git a/OpenSim/Region/Environment/Modules/ExportSerialiser/SerialiseTerrain.cs b/OpenSim/Region/Environment/Modules/ExportSerialiser/SerialiseTerrain.cs index 0c79999..155256b 100644 --- a/OpenSim/Region/Environment/Modules/ExportSerialiser/SerialiseTerrain.cs +++ b/OpenSim/Region/Environment/Modules/ExportSerialiser/SerialiseTerrain.cs @@ -1,25 +1,25 @@ -using OpenSim.Region.Environment.Modules.Terrain; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.Modules.ExportSerialiser -{ - class SerialiseTerrain : IFileSerialiser - { - #region IFileSerialiser Members - - public string WriteToFile(Scene scene, string dir) - { - ITerrainLoader fileSystemExporter = new Terrain.FileLoaders.RAW32(); - string targetFileName = dir + "heightmap.r32"; - - lock (scene.Heightmap) - { - fileSystemExporter.SaveFile(targetFileName, scene.Heightmap); - } - - return "heightmap.r32"; - } - - #endregion - } -} +using OpenSim.Region.Environment.Modules.Terrain; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Modules.ExportSerialiser +{ + class SerialiseTerrain : IFileSerialiser + { + #region IFileSerialiser Members + + public string WriteToFile(Scene scene, string dir) + { + ITerrainLoader fileSystemExporter = new Terrain.FileLoaders.RAW32(); + string targetFileName = dir + "heightmap.r32"; + + lock (scene.Heightmap) + { + fileSystemExporter.SaveFile(targetFileName, scene.Heightmap); + } + + return "heightmap.r32"; + } + + #endregion + } +} -- cgit v1.1