From 748f72326d9a295958bc9ba63bbb1a5d39030ef7 Mon Sep 17 00:00:00 2001 From: Dr Scofield Date: Fri, 27 Jun 2008 23:03:39 +0000 Subject: last round of warning squashing. calling it a day now. --- OpenSim/Region/Environment/Scenes/Scene.cs | 2 +- OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 4 ++-- OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes') diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 3879b57..b7117df 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -72,7 +72,7 @@ namespace OpenSim.Region.Environment.Scenes public InnerScene m_innerScene; - private Random Rand = new Random(); + // private Random Rand = new Random(); private uint _primCount = 720000; private readonly Mutex _primAllocateMutex = new Mutex(false); diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 74f9d6c..4a24dad 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs @@ -87,7 +87,7 @@ namespace OpenSim.Region.Environment.Scenes /// public partial class SceneObjectGroup : EntityBase { - private PrimCountTaintedDelegate handlerPrimCountTainted = null; + // private PrimCountTaintedDelegate handlerPrimCountTainted = null; /// /// Signal whether the non-inventory attributes of any prims in the group have changed @@ -107,7 +107,7 @@ namespace OpenSim.Region.Environment.Scenes protected ulong m_regionHandle; protected SceneObjectPart m_rootPart; - private Dictionary m_scriptEvents = new Dictionary(); + // private Dictionary m_scriptEvents = new Dictionary(); private Dictionary m_targets = new Dictionary(); diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index b610477..7b04c82 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -169,7 +169,7 @@ namespace OpenSim.Region.Environment.Scenes private Color m_color = Color.Black; private string m_description = String.Empty; private List m_lastColliders = new List(); - private PhysicsVector m_lastRotationalVelocity = PhysicsVector.Zero; + // private PhysicsVector m_lastRotationalVelocity = PhysicsVector.Zero; private int m_linkNum = 0; [XmlIgnore] private int m_scriptAccessPin = 0; -- cgit v1.1