From 31649aa1d53b68ce8e5cc5a298f57e530309ab04 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Sun, 1 Jul 2007 11:24:50 +0000 Subject: * Fixed scripting engine with a few minor updated namespace issues. --- .../Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs') diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs index a232b65..fc193f5 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs @@ -51,6 +51,7 @@ namespace OpenSim.Region.Enviorment.Scripting compilerParams.GenerateInMemory = true; compilerParams.IncludeDebugInformation = false; compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll"); + compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Enviroment.dll"); compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); compilerParams.ReferencedAssemblies.Add("System.dll"); -- cgit v1.1