From 7c6c776ff783b30dfc26a065e63c267e46edc53b Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Thu, 27 Nov 2008 19:28:04 +0000
Subject: * test: Add the ability to add a plugin directory to the user and
inventory services in order to extend unit tests for user and inventory
information * I can't spend any longer in trying to get Mono.Addins to work
with the unit tests, so this is not a proper plugin at this time
---
.../Region/Environment/Scenes/Tests/SceneObjectTests.cs | 14 ++++++++++++--
.../Region/Environment/Scenes/Tests/ScenePresenceTests.cs | 4 ++--
.../Environment/Scenes/Tests/TestCommunicationsManager.cs | 4 +++-
3 files changed, 17 insertions(+), 5 deletions(-)
(limited to 'OpenSim/Region/Environment/Scenes/Tests')
diff --git a/OpenSim/Region/Environment/Scenes/Tests/SceneObjectTests.cs b/OpenSim/Region/Environment/Scenes/Tests/SceneObjectTests.cs
index a24161e..216dce5 100644
--- a/OpenSim/Region/Environment/Scenes/Tests/SceneObjectTests.cs
+++ b/OpenSim/Region/Environment/Scenes/Tests/SceneObjectTests.cs
@@ -31,6 +31,8 @@ using NUnit.Framework.SyntaxHelpers;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
+using OpenSim.Framework.Communications.Cache;
+using OpenSim.Region.Communications.Local;
using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.Environment.Scenes.Tests
@@ -57,7 +59,7 @@ namespace OpenSim.Region.Environment.Scenes.Tests
///
/// Test adding an object to a scene.
///
- [Test]
+ [Test]
public void TestAddSceneObject()
{
Scene scene = SceneTestUtils.SetupScene();
@@ -99,6 +101,11 @@ namespace OpenSim.Region.Environment.Scenes.Tests
SceneObjectPart part = SceneTestUtils.AddSceneObject(scene);
+ ((LocalUserServices)scene.CommsManager.UserService).AddPlugin(new TestUserDataPlugin());
+// Assert.That(
+// scene.CommsManager.AddUser("Bob", "Hoskins", "test", "test@test.com", 1000, 1000, agentId),
+// Is.EqualTo(agentId));
+
IClientAPI client = SceneTestUtils.AddRootAgent(scene, agentId);
scene.DeRezObject(client, part.LocalId, UUID.Zero, 9, UUID.Zero);
@@ -107,7 +114,10 @@ namespace OpenSim.Region.Environment.Scenes.Tests
sogd.InventoryDeQueueAndDelete();
SceneObjectPart retrievedPart2 = scene.GetSceneObjectPart(part.LocalId);
- Assert.That(retrievedPart2, Is.Null);
+ Assert.That(retrievedPart2, Is.Null);
+
+// CachedUserInfo userInfo = scene.CommsManager.UserProfileCacheService.GetUserDetails(agentId);
+// Assert.That(userInfo, Is.Not.Null);
// TODO: test that the object actually made it successfully into inventory
}
diff --git a/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs
index fcc6c41..587d288 100644
--- a/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs
+++ b/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs
@@ -85,8 +85,8 @@ namespace OpenSim.Region.Environment.Scenes.Tests
///
/// Test removing an uncrossed root agent from a scene.
- ///
- [Test]
+ ///
+ [Test]
public void TestRemoveRootAgent()
{
Scene scene = SceneTestUtils.SetupScene();
diff --git a/OpenSim/Region/Environment/Scenes/Tests/TestCommunicationsManager.cs b/OpenSim/Region/Environment/Scenes/Tests/TestCommunicationsManager.cs
index 2225edd..9b2046b 100644
--- a/OpenSim/Region/Environment/Scenes/Tests/TestCommunicationsManager.cs
+++ b/OpenSim/Region/Environment/Scenes/Tests/TestCommunicationsManager.cs
@@ -38,7 +38,9 @@ namespace OpenSim.Region.Environment.Scenes.Tests
public TestCommunicationsManager()
: base(null, null, null, false, null)
{
- m_userService = new LocalUserServices(null, 991, 992, null);
+ LocalUserServices lus = new LocalUserServices(null, 991, 992, null);
+ m_userService = lus;
+ m_userServiceAdmin = lus;
}
}
}
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