From 37fa6775488ab237a4537d49b92a8d52b0497b98 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Wed, 21 Jan 2009 21:14:17 +0000 Subject: * refactor: Extract caps related code from scene and put into a region module * No functional changes in this revision --- OpenSim/Region/Environment/Scenes/Tests/SceneTestUtils.cs | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'OpenSim/Region/Environment/Scenes/Tests/SceneTestUtils.cs') diff --git a/OpenSim/Region/Environment/Scenes/Tests/SceneTestUtils.cs b/OpenSim/Region/Environment/Scenes/Tests/SceneTestUtils.cs index 5fa897c..dee3914 100644 --- a/OpenSim/Region/Environment/Scenes/Tests/SceneTestUtils.cs +++ b/OpenSim/Region/Environment/Scenes/Tests/SceneTestUtils.cs @@ -34,6 +34,8 @@ using OpenSim.Framework.Communications.Cache; using OpenSim.Framework.Servers; using OpenSim.Region.Physics.Manager; using OpenSim.Region.Environment; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Modules.Agent.Capabilities; using OpenSim.Region.Environment.Scenes; using OpenSim.Tests.Common.Mock; @@ -79,6 +81,11 @@ namespace OpenSim.Region.Environment.Scenes.Tests TestScene testScene = new TestScene( regInfo, acm, cm, scs, ac, sm, null, false, false, false, configSource, null); + + IRegionModule capsModule = new CapabilitiesModule(); + capsModule.Initialise(testScene, new IniConfigSource()); + testScene.AddModule(capsModule.Name, capsModule); + testScene.SetModuleInterfaces(); testScene.LandChannel = new TestLandChannel(); testScene.LoadWorldMap(); -- cgit v1.1