From 2bb4b45626322c3789fc56545c64f2f9aacdb6fb Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Fri, 14 Nov 2008 20:06:44 +0000 Subject: * Move test scene construction infrastructure methods to a separate class for future common use --- .../Environment/Scenes/Tests/SceneObjectTests.cs | 46 ++-------------------- 1 file changed, 4 insertions(+), 42 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/Tests/SceneObjectTests.cs') diff --git a/OpenSim/Region/Environment/Scenes/Tests/SceneObjectTests.cs b/OpenSim/Region/Environment/Scenes/Tests/SceneObjectTests.cs index c306433..52447a7 100644 --- a/OpenSim/Region/Environment/Scenes/Tests/SceneObjectTests.cs +++ b/OpenSim/Region/Environment/Scenes/Tests/SceneObjectTests.cs @@ -26,7 +26,6 @@ */ using System; -using Nini.Config; using NUnit.Framework; using NUnit.Framework.SyntaxHelpers; using OpenMetaverse; @@ -54,43 +53,6 @@ namespace OpenSim.Region.Environment.Scenes.Tests // I don't care, just leave log4net off } } - - /// - /// Set up a test scene - /// - private TestScene SetupScene() - { - RegionInfo regInfo = new RegionInfo(1000, 1000, null, null); - regInfo.RegionName = "Unit test region"; - AgentCircuitManager acm = new AgentCircuitManager(); - //CommunicationsManager cm = new CommunicationsManager(null, null, null, false, null); - CommunicationsManager cm = null; - //SceneCommunicationService scs = new SceneCommunicationService(cm); - SceneCommunicationService scs = null; - StorageManager sm = new OpenSim.Region.Environment.StorageManager("OpenSim.Data.Null.dll", "", ""); - IConfigSource configSource = new IniConfigSource(); - - return new TestScene(regInfo, acm, cm, scs, null, sm, null, null, false, false, false, configSource, null); - } - - /// - /// Add a test object - /// - /// - /// - private SceneObjectPart AddSceneObject(Scene scene) - { - SceneObjectGroup sceneObject = new SceneObjectGroup(); - SceneObjectPart part - = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero); - //part.UpdatePrimFlags(false, false, true); - part.ObjectFlags |= (uint)PrimFlags.Phantom; - sceneObject.SetRootPart(part); - - scene.AddNewSceneObject(sceneObject, false); - - return part; - } /// /// Test adding an object to a scene. @@ -98,8 +60,8 @@ namespace OpenSim.Region.Environment.Scenes.Tests [Test] public void TestAddSceneObject() { - Scene scene = SetupScene(); - SceneObjectPart part = AddSceneObject(scene); + Scene scene = SceneTestUtils.SetupScene(); + SceneObjectPart part = SceneTestUtils.AddSceneObject(scene); SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); //System.Console.WriteLine("retrievedPart : {0}", retrievedPart); @@ -112,8 +74,8 @@ namespace OpenSim.Region.Environment.Scenes.Tests /// public void TestRemoveSceneObject() { - TestScene scene = SetupScene();; - SceneObjectPart part = AddSceneObject(scene); + TestScene scene = SceneTestUtils.SetupScene(); + SceneObjectPart part = SceneTestUtils.AddSceneObject(scene); scene.DeleteSceneObject(part.ParentGroup, false); SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); -- cgit v1.1