From 5b720b4b3952e182203490961d99e46b8744775e Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Fri, 28 Dec 2007 13:11:49 +0000 Subject: * Made a copy of parts before updating to avoid dictionary updated exceptions on big updates * The part now uses the byte[] TextureEntry instead of the object --- OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index dad8812..d35cb76 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -1327,7 +1327,7 @@ namespace OpenSim.Region.Environment.Scenes /// public void UpdateTextureEntry(byte[] textureEntry) { - m_shape.Textures = new LLObject.TextureEntry(textureEntry, 0, textureEntry.Length); + m_shape.TextureEntry = textureEntry; ScheduleFullUpdate(); } -- cgit v1.1