From 7d89e122930be39e84a6d174548fa2d12ac0484a Mon Sep 17 00:00:00 2001
From: Teravus Ovares
Date: Sat, 6 Sep 2008 07:52:41 +0000
Subject: * This is the fabled LibOMV update with all of the libOMV types from
JHurliman * This is a HUGE OMG update and will definitely have unknown side
effects.. so this is really only for the strong hearted at this point.
Regular people should let the dust settle. * This has been tested to work
with most basic functions. However.. make sure you back up 'everything'
before using this. It's that big! * Essentially we're back at square 1 in
the testing phase.. so lets identify things that broke.
---
.../Region/Environment/Scenes/SceneObjectGroup.Inventory.cs | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
(limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs')
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
index 032d673..c6452f9 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
@@ -27,7 +27,7 @@
using System;
using System.Reflection;
-using libsecondlife;
+using OpenMetaverse;
using log4net;
using OpenSim.Framework;
using OpenSim.Region.Environment.Interfaces;
@@ -133,9 +133,9 @@ namespace OpenSim.Region.Environment.Scenes
/// The item UUID that should be used by the new item.
///
public bool AddInventoryItem(IClientAPI remoteClient, uint localID,
- InventoryItemBase item, LLUUID copyItemID)
+ InventoryItemBase item, UUID copyItemID)
{
- LLUUID newItemId = (copyItemID != LLUUID.Zero) ? copyItemID : item.ID;
+ UUID newItemId = (copyItemID != UUID.Zero) ? copyItemID : item.ID;
SceneObjectPart part = GetChildPart(localID);
if (part != null)
@@ -183,7 +183,7 @@ namespace OpenSim.Region.Environment.Scenes
///
///
/// null if the item does not exist
- public TaskInventoryItem GetInventoryItem(uint primID, LLUUID itemID)
+ public TaskInventoryItem GetInventoryItem(uint primID, UUID itemID)
{
SceneObjectPart part = GetChildPart(primID);
if (part != null)
@@ -227,7 +227,7 @@ namespace OpenSim.Region.Environment.Scenes
return false;
}
- public int RemoveInventoryItem(uint localID, LLUUID itemID)
+ public int RemoveInventoryItem(uint localID, UUID itemID)
{
SceneObjectPart part = GetChildPart(localID);
if (part != null)
--
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