From 4eb8ca49a901b09ce4bc3130f76f53b910391bbc Mon Sep 17 00:00:00 2001
From: Adam Frisby
Date: Sat, 21 Jul 2007 22:20:22 +0000
Subject: * Renamed terrain functions to match OpenSim naming styles. * Added
capability to support minimum/maximum terrain limits (from the last 'bake')
---
OpenSim/Region/Environment/Scenes/SceneBase.cs | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
(limited to 'OpenSim/Region/Environment/Scenes/SceneBase.cs')
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs
index f3db9e2..c91c654 100644
--- a/OpenSim/Region/Environment/Scenes/SceneBase.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs
@@ -81,7 +81,7 @@ namespace OpenSim.Region.Environment.Scenes
/// Client to send to
public virtual void SendLayerData(IClientAPI RemoteClient)
{
- RemoteClient.SendLayerData(Terrain.getHeights1D());
+ RemoteClient.SendLayerData(Terrain.GetHeights1D());
}
///
@@ -92,7 +92,7 @@ namespace OpenSim.Region.Environment.Scenes
/// The client to send to
public virtual void SendLayerData(int px, int py, IClientAPI RemoteClient)
{
- RemoteClient.SendLayerData(px, py, Terrain.getHeights1D());
+ RemoteClient.SendLayerData(px, py, Terrain.GetHeights1D());
}
#endregion
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