From 4eb8ca49a901b09ce4bc3130f76f53b910391bbc Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Sat, 21 Jul 2007 22:20:22 +0000 Subject: * Renamed terrain functions to match OpenSim naming styles. * Added capability to support minimum/maximum terrain limits (from the last 'bake') --- OpenSim/Region/Environment/Scenes/SceneBase.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneBase.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs index f3db9e2..c91c654 100644 --- a/OpenSim/Region/Environment/Scenes/SceneBase.cs +++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs @@ -81,7 +81,7 @@ namespace OpenSim.Region.Environment.Scenes /// Client to send to public virtual void SendLayerData(IClientAPI RemoteClient) { - RemoteClient.SendLayerData(Terrain.getHeights1D()); + RemoteClient.SendLayerData(Terrain.GetHeights1D()); } /// @@ -92,7 +92,7 @@ namespace OpenSim.Region.Environment.Scenes /// The client to send to public virtual void SendLayerData(int px, int py, IClientAPI RemoteClient) { - RemoteClient.SendLayerData(px, py, Terrain.getHeights1D()); + RemoteClient.SendLayerData(px, py, Terrain.GetHeights1D()); } #endregion -- cgit v1.1