From 862dc9fe975bdaa71116c8449ac27289f860441e Mon Sep 17 00:00:00 2001 From: mingchen Date: Fri, 13 Jul 2007 21:13:38 +0000 Subject: *Reworked parcel joining to work the same way as LL's method. **Parcels within selection now join and not the two parcels selected at each corner *Created OnSignificantClientMovement event that is triggered when an avatar moves more than 2 meters. --- OpenSim/Region/Environment/Scenes/Scene.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs') diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index a1b060f..7098c38 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -484,6 +484,8 @@ namespace OpenSim.Region.Environment.Scenes client.OnParcelJoinRequest += new ParcelJoinRequest(parcelManager.handleParcelJoinRequest); client.OnParcelPropertiesUpdateRequest += new ParcelPropertiesUpdateRequest(parcelManager.handleParcelPropertiesUpdateRequest); client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(estateManager.handleEstateOwnerMessage); + + client.OnSignificantClientMovement += new SignificantClientMovement(parcelManager.handleSignificantClientMovement); } protected void CreateAndAddScenePresence(IClientAPI client) -- cgit v1.1