From 50c5e6af1086df7c0f17c4f75091dbcadb776846 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Thu, 10 Apr 2008 18:30:34 +0000 Subject: * With Grid Comms up in the air.. I decided have the friends module update you when your friends come online if they're at least a child agent on the sim. offline status works the same also. So does Instant Message. * This is until Grid Comms matures a bit more on this. * This should also work in Standalone as it uses the IUserData interface. --- OpenSim/Region/Environment/Scenes/Scene.cs | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs') diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 6816ad6..20cdb46 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -2145,8 +2145,15 @@ namespace OpenSim.Region.Environment.Scenes m_statsReporter.SetObjectCapacity(objects); } objectCapacity = objects; + } + public List GetFriendList(LLUUID avatarID) + { + return CommsManager.GetUserFriendList(avatarID); + } + + #endregion #region Other Methods -- cgit v1.1